@Zero Ah, I know what you mean! I think. You're talking about a cave that you can reach from up on the hill, kind of? You get there by going on serpentine-ish paths. I might be confusing stuff. The cave I'm talking about isn't even allt that obvious of a cave at first since it's so huge. I just thought I was dealing with a really dark sky for a long time.
Do you know what I mean when I say the tower that leads to Undead Burg? If you come out of that tower you'll be in a small woodland type area with trees on your right (and the hillside leading to your cave (I think) straight ahead). Also a bunch of crystal golems and then the lake with the big Hydra beyond those golems. The Hydra will start shooting its watery blasts in your direction as almost immediately, before you can even spot it. If you go down there and look around you'll see that the Hydra is swimming around in a lake that's sort of coming out of a huge cave. This is the place I'm talking about. But like I said, it's so big that you might not even think of it as a cave at first.
@Zero Oh, sorry. I thought you did since you were talking about the key you got from the moth boss fight earlier; I believe that one unlocks this tower.
So, there are multiple ways to go in and out of Undead Burg, since it's connected to a few different areas. When I talk about a tower leading to Undead Burg, I mean a tower that connects Darkroot Basin with Undead Burg, not a tower that connects Firelink Shrine with Undead Burg. It's hard to imagine me working as a teacher considering the way I explain things...
Anyway, let's say you're in Undead Burg. Do you remember the structure that you went into at the end of Undead Burg, a tower that leads up to the minotaur (not sure if that's its name) boss fight on the city wall? The one you have to beat to reach the Undead Parish? That's the tower I'm talking about. If you, instead of climbing the stairs inside the tower as you enter from the Burg, unlock the door you see directly across the room as you enter you'll find stairs going down instead of up. They go down until they reach the Darkroot Basin.
@r_hjort Oh yeah I've been there. I just don't keep track of what is and isn't a "tower", it's basically all just inside or outside to me. Not sure if I ever went downstairs though.
Is this game actually non-linear for the main quest stuff, or rather, are there multiple paths through the game? It seems like more or less there is one main route through the game but then again I was checking a FAQ and it has a section for the Basin BEFORE Blighttown and I'm like well, I sure haven't really done anything in the Basin but here I am at Blighttown...
@Zero Ah, I getcha. Well, I think if you were to look at the tower when you see it in Darkroot Basin it'd be a bit more...towery.
From what I can tell, the game's pretty non-linear. Kind of? There are certain areas that you need to visit before others (mostly in the beginning, I think), but you can also do a lot of stuff in different orders. Like you say, you can visit the Basin before the Blighttown and you can visit Blighttown without going into the Depths and you can do all sorts of stuff. At least when you have the master key.
I think you're doing things more or less the way I did them, 'cause there seems to be a route that you'll gravitate towards as feeling more natural. Mostly because you get your ass kicked when straying from it, I suppose. You could have gone in a different direction entirely and have visited a handful of other places before even realizing the depths or Darkroot even being things, I think.
Haven't played in awhile, but picked it up again today.
Made it through Blighttown. I actually don't think it is as bad as its reputation. But after finally getting down to the swamp and running all over the damn place continually getting poisoned until I eventually died, I decided to look up the location of the next bonfire, and it turns out I was like RIGHT THERE near the place you come from but I ran off in the wrong direction. Ug. Wish they made bonfires harder to miss. It was easy enough to get back there though.
Beat the spider boss too. With two summons again, lol.
There are a few paths open to me now. In the swamp there is a huge tree and an elevator that I didn't really follow up on, and then past the boss there is a new area, and also ringing the second bell opened that big gate from earlier on. Not sure what the ideal way to go is but I guess I'll just explore and see what happens.
@Zero Blighttown is pretty great. I think I said this before, but I have to imagine a lot of the hate it gets is due to the framerate issues it had in the original version. Well, that and the blowdart snipers, but I actually don't think they're all that bad. Especially not since they don't respawn. When I first ran into them and saw how fast the toxic status ate away at me I was not a happy man, but when I realized they don't come back I felt like it was a pretty fair deal.
Anyway, I was fortunate enough to have gear to help me both traverse the swamp and resist the poison damage when I got there, so I didn't have to die looking for the bonfire.
I had a hard time with Quelaag though, or rather with the camera during the fight. For some damn reason I kept getting the camera stuck either in between her and a wall or in between her legs. I died twice because of that simply because I had no idea where I was or what she was up to. When the camera behaved she wasn't a big deal.
@r_hjort Enemies that don't respawn are kind of odd, at least for smaller ones, I didn't even realize that at first, thought it was a glitch.
There was also *something* that was shooting like 100 arrows at once (literally just a huge cloud of arrows comes at you) at me from far away the first few times I went through the area and then it just... stopped doing it in subsequent times? No idea what it was or why it stopped happening.
It's in upper Blighttown, near the part where you can't really go forward anymore and have to hopping down towards the path to the swamp.
Come to think of it I don't think I ever ran into this when I played the game on PS3. It didn't feel like a glitch though, just felt like they were trying to recreate that feeling in movies when a whole wall of arrows is raining down on someone.
Like this but like... only 100? arrows or so, all aimed at me and hitting more or less around the same time. Seemed to be coming from somewhere past that big "wall hugger" monster thingy. But it only happened to me the first 3 or 4 times I was over there, never again? Hmm. Then again by that point I started jumping down to the lower areas earlier, so maybe I just avoided its trigger area or something?
@Zero Could it have been the monster doing the attack? I took one look at that thing and decided that 'nope', and just hung back killing it with arrows, so I never saw it do anything. Or maybe it's a trap that I never triggered? I really want to go back and take a look for myself but I don't have an active save right now.
Any recommendations on where to go next? Everywhere I go seems to brutalize me.
I'm now at Sen's Fortress since it unlocked in the cutscene after the last boss or whatever, but I seem to have a ton of options right now. And those stupid snake guys are just killing me fast (though they do seem weak against fire...)
Is this a good spot to keep moving forward from!? I notice in a lot of FAQs they put the Basin before Blighttown, but the Basin seemed pretty intense to me when I went there.
I feel like a bunch of options opened (or I stumbled upon them) all at once...
@Zero I'm by no means an expert, but I'd probably go with Sen's Fortress. Those snake guards deal a ton of damage if you don't have some heavy-ish armor, but you can pick off some of them from a distance (lightning is effective as well, I think, btw) and some of them can be lured into traps and pits. That's probably the worst part of Sen's Fortress, IMO. The fortress itself. But when you know where to go and what happens where it's not too bad.
Another thing this game doesn't do particularly well is like... it's just very unclear to me what kind of spells and such I could even have by now, and where I would find them. My only attack spell is still the basic fire one I started with. Sure I could look it all up in a guide or something but I wish there was more in-game direction.
Man, people complain about Blighttown but I think Sen's Fortress is way more annoying. Tons of traps that catch you if you're not just inching ahead constantly looking for them. Skinny platforms with things that knock you off and basically one hit kill you. While mages are shooting shit at you. The logic of how traps work in this game is not always clear, so sometimes you just kind of need to wing it and hope for the best.
After many tries I got pretty far in nonetheless, PRETTY sure I must have been close to a bonfire (unless I already passed it, which is super possible in this game) but there was a super skinny crossing with a bunch of swinging thingys and a mage wailing on me and I had nothing to do but run for it and... got knocked off of course.
Anyway, so I think, I need something long range to take out these mages. And looked, and apparently I could totally already have soul arrows by now, or to be more specific, by LONG AGO. Of course I missed the guy who sells the key that you use to unlock the other guy who sells them to you. I forget if I got these in the past, but I think I did? Just totally forgot they exist. Not even sure if they will do the trick, but it is good to at least have another tool in my arsenal now.
Welp, got through Sen's Fortress somewhat easily with the soul arrow thingys or whatever they are called. Beat the Iron Golem too. Decided to actually try to beat it without summoning, but after multiple tries I couldn't even get the health down much more than 1/4. I know you can supposedly knock it down by hitting its foot enough but I sure could never get that to happen. So I did my usual strategy of summon and let them do all of the work.
Got somewhat far into the next area too, which hasn't been too bad so far, especially once I stopped trying to fight the huge knights.
One thing I don't really like about this game is how weird it is about getting back to the Firelink Shrine. Like, I rescued Big Hat Logan, and I imagine he will be in the Firelink Shrine, would like to see what spells he has for me but I have no idea how I would even get back there at this point besides backtracking through Sen's Fortress again, just to see what he has and then... go forward through Sen's Fortress again to get back to where I was? Bah.
Looking at a FAQ and... I'm pretty darn far into the game? For some reason I always thought Blighttown was only like 1/4 of the way through the game but it looks closer to 1/3 to 1/2 of the way through, and I'm a bit further than that now so probably more than halfway?
First off, that part with the two guys shooting those huge bolt arrows at you while you're on a skinny rooftop and a single hit will send you careening over the edge... ug. But I got past it.
And now Ornstein and Smough... UG. Even with a summon (Solaire) I got destroyed. It didn't help that he got hit a bunch before even getting to the boss and came in there with like 3/4 health. Not even sure where to go with this one. Some FAQs suggest getting two summons, NPC Solaire and a real life player, but I'm not really sure where to summon a real life player from. And since humanity is a limited thing, I hesitate to use more (I do have a ton, but still.)
For now I actually decided to backtrack through Sen's Fortress, I probably need to level up a bit and I figured might as well check out some other areas while I do it. Not even really sure where all I can go from here, but I still haven't done much in Darkroot Basin and I know there are a few bosses down there. It shouldn't be too tough to get through Sen's Fortress again, once I figured out its intricacies it was pretty easy and I'm at a bit higher level now as well.
BTW I stopped using spoiler tags in here since it seems like only me and people who have already played through the game are in here, but if anyone wants me to start again I will.
Beat the hydra and the wolf with a giant sword, both of which were overwhelming before but not too bad now. Mind you I tried the wolf melee style a few times and it kept nailing me with this double spin attack that even if I blocked would still take off most of my health, so it seemed nearly impossible that way, at least with my current equipment. So I just loaded up on spells and stayed back and kept throwing spells at it.
Speaking of that wolf, it feels so bad killing it since near the end it is basically just limping around. Apparently there was a rumour you could let it survive but FAQs say there is no way.
But it did give me 40k souls so I was able to level up a bit!
FAQs say the wolf is a required boss but I'm not quite sure what beating it unlocks?! There was no path forward from the battle so I just backed out.
Anyway I didn't want to go back to the Ornstein and Smough fight yet since they would probably just murder me again, so I looked at a FAQ and there are a few secret areas I haven't done yet so I'm working on those now. I hate relying on FAQs so much but there is so much about this game you can easily miss without a FAQ. At the Great Hollow now, which is a secret within a secret which is probably why I didn't find it the first time around (found the first secret, didn't really check if there were more secrets inside of the secret...)
BTW speaking of Ornstein and Smough I was looking at a video FAQ and the player had health and stamina bars like twice the size of mine and was still like "this is a very hard fight"... what the. How would I even... did they level up nothing but health and stamina?!
I've been silently reading and enjoying your comments. I don't have much to add, but I wanted to let you know that your posts haven't gone unnoticed.
However, you definitely shouldn't go to great hollow right now. Later on you'll get the ability to warp. If you get to the bottom of the great hollow before you unlock that ability, climbing back up is a huge pain in the ass. I've done it before, but it was far from pleasant. I'd recommend avoiding that area until then.