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So, Koji Igarashi put up a Kickstarter campaign for a Castlevania: Symphony of the Night knockoff, and one of the stretch goals of the campaign was a Castlevania III knockoff, and this is that.
Cool little game... better than I expected when they made it a stretch goal. I love how unapologetically it just is Castlevania with a reskin. Hopefully Ritual of the Night is great, both sell well, and we see this series take over as a spiritual successor since Konami clearly doesn't care anymore. You know, the Dracula resurrection thing was getting old and the timeline pretty crowded anyway. I still really want some Castlevania representation in Smash, however, be it a Belmont or Alucard.
I'd take any character. Castlevania is such a deserving series for inclusion. It's iconic, the fighter would be fun to play, the stage would be badass, and the music… the music! I'm bummed out every time I see a YouTube video or Reddit thread on who people want in Smash and Castlevania characters go unmentioned.
Playing through Ultimate Mode right now, just to beat all the modes. Don't think I'll bother with all the endings, though.
At this point I think I've got strats for pretty much every stage and boss, and can manage to get through everything alright, but for some reason I'm having issues with the stage 2 boss. Not sure why, because it doesn't have a difficult pattern, it doesn't dish out enormous damage, and doesn't take too many hits to kill, but for some reason I just can't keep cool while battling it. Ironic considering the setting, I suppose.
EDIT: Alright, that's Ultimate Mode beaten. Such an enjoyable game.
@VofEscaflowne I got the same ending that I got on my first playthrough. Probably because I did all the exact same things. It seems the different endings have more to do with the way you progress through the game than the modes you play, even though they matter too in some cases.
Bloodstained: Curse of the Moon is currently NUMBER 1 in Best Sellers on Nintendo Switch in both categories! Thank you all SO much for making this one of our most successful releases ever! We hope you're enjoying the game and that you will continue to enjoy the games we make! <3 pic.twitter.com/YeluFiAggx
Been playing the 3DS version of the game lately and....eh, even as big of a fan of the 3DS as I am, I can admit that it is *NOT* the best platform to play the game on. Everything looks fine, and has all the same modes and features. But when a LOT of stuff is happening on-screen, (3rd level boss, for example) there is some very noticeable slow-down. Frame rate just plummets.
Which, in a way, is kind of charming because that's totally an NES thing to have happen. One the other hand...yuck. Slow down.
95% of the time the game runs fine, and the game is great, so it's a minor complaint.
I own Bloodstained: Curse of the Moon on both the 3DS *and* Switch. Mostly so I can play said game whenever I want, even when my kids are hogging the Switch with Minecraft, Super Mario Odyssey, Rocket League or Cave Story.
That said, I’ve actually already beaten Curse of Moon once on Switch.