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ARMS Discussion (Nintendo Switch) [game]
ARMS on the Switch
8.57/10 from 7 user ratings

Welcome to the official discussion thread for ARMS on the Switch!

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That's right friends and fighters, Nintendo's newest IP is finally out. The Testpunches are punched and the games are in the mail. Mine arrived today and any moment I'll be diving into the full experience. With a launch that held mixed receptions, Nintendo has done a great job at building the hype around this title and the hype is planned for many months to come. With planned free DLC in the vein of Splatoon, they'll be supporting new characters, stages, and maybe even modes for the rest of the year. With a starting roster of 10 awesome characters, who takes your heart in particular? Ribbon Girl was tied in first for both of our Testpunch polls with Min Min sharing the spot for the first round and the curvaceous Twintelle sharing it in the second. Mechanica and Ninjara were not too far behind.

I plan to be dabbling in a little bit of single player to explore that a bit, but you'll all be seeing me online soon enough! Have fun out there! Wear your mouth piece!

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Posted: 06/16/17, 23:52:35  - Edited by 
 on: 06/17/17, 00:21:18
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So that big patch came and it looks like it's even more significant than I thought.

Nintendo included patch notes (awesome!!) and there's a bunch of fixes!

This one sounds good if it's what I think it is:
Decreased the amount of damage when the Hydra’s rush connects with multiple consecutive hits.

Here's the full list:
•ARMS League Commissioner Max Brass added as a playable character.

•New ARM “Nade” added.

•New ARM “Roaster” added.

•New ARM “Kablammer” added.

•New stage “Sky Arena” added.

•New versus mode “Hedlok Scramble” added. ◦Punch or touch the capsule containing the
Hedlok mask to become Hedlok for a period of time. This can be selected in Versus, Friend, or Local and it will also appear in Party Match.

•”Stats” added to the Top Menu. ◦Check stats such as your most used fighter, best stage, and ARM accuracy.

•”Events” added to the Top Menu. ◦Here you can set whether or not you want to join official online events.

•Snake Park has been swapped out for Sky Arena in the Ranked Match stage roster.

•Raised highest rank in Ranked Match to 20.

•Increased the penalty for disconnecting during Ranked Match play.

•Shortened the amount of time necessary for the following ARMS to return after being extended, making them easier to use: Megaton, Megawatt, Revolver, Retorcher, Boomerang

•Increased movement speed of the Guardian.

•Improved visibility during charge attacks for the Popper and Cracker.

•Increased the amount of time necessary for the following ARMS to return after being knocked down, increasing risk: Popper, Cracker, Hydra

•Increased the amount of time it takes to recover when a grab is deflected with a single punch.

•Decreased the amount of damage when the Hydra’s rush connects with multiple consecutive hits.

•Decreased the distance Kid Cobra travels when jumping.

•Fixed issue where in some instances Ribbon Girl could remain airborne for an overlong period of time while continually attacking.

•Fixed issue where Ninjara would not destroy the light boxes on the Ribbon Ring stage when getting up.

•Fixed issue where the time necessary for the Triblast to return when deflected was shortened.

•Fixed issue where ARMS such as Blorb and Megaton would catch on the ground and fail to fire.

•Fixed issue where explosive ARMS would sometimes fail to explode when receiving an attack.

•Fixed issue where the Slapamander would sometimes fail to hit Helix when he is extended.

•In online play, fixed issue where the appearance or non-appearance of items could differ between devices.

•In online play, fixed various issues with V-Ball including an issue where the ball would remain grounded and play would not proceed.

•In online play, fixed an issue where sometimes Barq would continually defend against an opponents’ rush attack for a set period of time.

•In online play, fixed issue where sometimes pillars in the Scrapyard would not be destructible.

Yes! I knew there was some Youtube vid I forgot to watch!
Posted: 07/12/17, 20:23:37  - Edited by 
 on: 07/12/17, 20:24:40
In case you are wondering who the most popular characters are:

We have all this data through online gambling, actually. The most selected characters are Min Min, first, and Kid Kobra second. The trend is that players raise their level of play in the Grand Prix mode before going online. It is not very obvious, but it is the basketball that is a little more played than the others.

More Here
Posted: 07/12/17, 22:25:19
Good stuff. Now if they could only fix the shitfest that is the targeting system.
Posted: 07/12/17, 22:38:15
Min Min is no surprise and I guess same goes for Kid Cobra. I haven't played online much but I've noticed people wanting to spam the 'mander' arms with Kid Cobra already.

Surprised Twintelle and Ninjara aren't up there either. And Ribbon Girl (IMO) seems to have immediately noticeable benefits. She didn't make it? I like using her but I worry she's too cheap. I mean look at her movement and jump abilities.
Posted: 07/13/17, 01:25:44
Good update! I like the Hedlok mode. Hopefully, Nintendo can hit all of the rest of the points on my wishlist before moving on from the game. (Number One: Handicapping options!)

Not sure if you know this already, but you can also flick the analog stick while blocking to switch targets.
Posted: 07/17/17, 23:49:52
Not sure if you know this already, but you can also flick the analog stick while blocking to switch targets.[/quote] Good to know!
Posted: 07/18/17, 00:11:37
What's Ver. 1 and Vers. 2 mean in the ARMS stats??

Edit: Docked or handheld?? I got Springman on 1 and Mechanica on 2...
Posted: 07/21/17, 08:54:47  - Edited by 
 on: 07/21/17, 08:55:39
I had no idea! Thanks for the heads up! Will try this out next time.
Posted: 07/21/17, 11:08:02
Before 2.0 update, after 2.0 update.
Posted: 07/21/17, 16:05:05
Seriously? If so, that's kinda weird...
Posted: 07/21/17, 20:30:53
This would do absolutely nothing, but it'd be cool if they added a golden boxing glove decoration, similar to the golden wheels in Mario Kart after using motion controls for a while.
Posted: 07/22/17, 00:44:49
That would be cool.

Is it? It seems useful for analyzing your record.
Posted: 07/23/17, 01:52:01
So we can only see our improvements comparing how we did in earlier patches? I don't really get it.
Posted: 07/24/17, 23:54:39
More like, you can see how you performed with each character in each version of the game, with the different balance for each version.
Posted: 07/25/17, 04:50:42
.....but why? I really am not getting it lol!
Posted: 07/25/17, 11:26:08
So you can determine which character you can use most effectively in the current version?

That's my guess. Also, statistically, you wouldn't want to just mix the records. Ask Finko!
Posted: 07/25/17, 15:30:03
I played for a bit today and had some good matches online. One thing I wish was different was that you can only unlock arms for a specific character. It does make me feel pretty locked in to that character and kind of discourages me from using others. I guess everyone's loadouts are good enough by default to do well though.
Posted: 07/26/17, 06:52:51
Huh? It unlocks random things for everyone, unless I'm midunderstanding what you're saying.
Posted: 07/26/17, 07:37:32
It's probably not news to some of you but they showed off the new character today!

Very creative character, that's for sure. Looks fun to play as! And the new shield weapon type is definitely gonna be a hard one to tackle.
Posted: 08/23/17, 06:18:04
Pretty funny! I love the name "Lola Pop," too. Wayyyyy better than the first few names of the ARMS characters. "Spring Man," "Mechanica," "Master Mummy," "Ninjara," I mean, come on.
Posted: 08/23/17, 06:41:58
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