SteamWorld Dig is back and bigger than ever! The sequel to the wildly ported and successful SteamWorld Dig releases on Thursday the 21st of September. The game has you starring Dorothy, a Steambot on a quest to find her friend Rusty from the first game. Explore the depths of the landscape, collect yourself some loot in the process, and uncover the mysteries set forth before you. The first game sucked me in to a ridiculous degree and thus the anticipation is high for this one. Image & Form has a promising track record, and this game will likely be one to keep an eye on.
I've got less than 5% missing in two areas, so I am using the cog mod to help. It's not even that easy with that because of how much area there is to cover. I'm tempted to just bust every dirt square possible at this point.
Also, is there maximum amount of cogs you can buy? I bought five for the heck of it with spare money I have but now money is scarce and I don't know if it's worth buying more.
Once I find these last few items, I'll go to what I figure is the final boss or chapter. There is one location I'm supposed to go to and I suspect conflict is awaiting .
Started playing the game in handheld mode, and started liking it (even) more. Maybe part of my complaint was due to me missing the feel of playing it on a portable. Also, plus points for the schwifty Rick and Morty reference, even though it's become an annoying meme these days.
@r_hjort I'm not sure how I feel about all the pop culture references in this and Heist. On the one hand, it's kinda fun to have the jackhammer named after a Rocky villain, but on the other, I think it all kind of weakens the world-building into something disposable and silly.
@TriforceBun Yeah, I think there's too much of this sort of thing in general these days. The memeification of videogames is going to look so dated and cheap in just a couple of years. Or, if not the use of memes then at the very least the memes themselves. It's poor creative form, I think.
I liked Dig 1 but I never felt compelled to replay it, so I'm perfectly fine if this sequel has a static but well-crafted world.
In fact, since I never replayed Dig 1, I'm not even sure what is randomized about it. Is it simply that the precious ores appear in slightly different spots throughout the dirt? Or is the shape of the pit and dirt itself semi-random? I mean, it's always going to be about digging downward, so either way it doesn't really sound like it would change much between playthroughs.
The only rush is what I mentioned in my previous post. Something you could do before challenging it is to stock up on blood stones and mod yourself to get health every time you discard one. I didn't think of that until I'd already finished the area though...
I got so close to beating the special challenge that you unlock when finding all of the artifacts. Literally the last moments. So I am trying to stock up now in hopes it'll be just what I need to succeed. How much health do you get per blood rock you expel?
I'm a little bummed that on the newest NWR podcast they spoiled all of the power-ups in the game including the final most powerful one. I'm on the section where I first got the hook shot, but now I know it's pointless to even worry about getting to tricky areas cos you eventually get a jet pack that allows you to fly. Not sure why the felt it was necessary to talk about what would have been a big surprise to players of the first game, since there was nothing like a jet pack in the first game, or even in Steamworld Heist. Oh well. I avoided all the trailers and reviews for this game hoping to go in pure, but now I guess I have to just stop listening to podcast as well if I don't want to get stuff spoiled for future games.
@DrFinkelstein I was really depressed about it but now I'm over it. I did unsubscribe from the podcast though, It's going to take me a long time to play Odyssey, but those guys will burn through it in a couple weeks and want to talk about every boss and power up and level straight through to the end. I don't want to hear about literally every aspect of the game before I play it. I think I need to accept that as I get older and have less time for games I'm not going to be able to be "part of the conversation" anymore, I can't beat every new game as soon as it comes out, but I don't want to have everything spoiled either. Kind of depressing.
Hmmm might have to go dark for like a month, or just not worry about it? Maybe I can be one of those people who stops caring about spoilers. I think I'm always trying to recapture that feeling of playing an NES game for the first time in the 80s and knowing nothing about it but what's on the box. That isn't really possible in this day and age!
PS: Dig 2 is amazing, it's problematic, I really want to do nothing else but DIG. Unfortunately I have to go to work!
Spoilers stink. The less I know, the better. I only want to watch trailers or read detailed previews for games that I wouldn't otherwise be interested in. It's hard to resist the urge at times, though.