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Top Ten Dungeons From The Legend Of Zelda: Twilight Princess (HD) [top ten]
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So I know what you’re thinking… how could I put the iconic Temple of Time here on the list. Frankly, I just feel like it was quite tired. The massive floors (though rather linear) were still tiring, as was the lugging around of statues. However as cool as it is upon first glance, and for the story itself, I just wasn’t all too impressed with this dungeon. I kept wishing and thinking that I was in the City in the Sky with my dual clawshots. The Dominion Rod is pretty cool but it stinks that it only has power in the temple, then loses it for a bit. You get that power back, sure, but why is it designed like that? The little and medium-sized Gohmas were fun to see and rather telling for when the Armogohma comes into play. The boss battle itself is pretty bland with some simple dodging until an eye opens. In fact, you end up standing around aiming at the thing until it does so, and that can take a while. When it falls, just a quick possession of a statue (now WITHOUT movement mind you) and squish. Just not as lively as I would have hoped for this part of the game, the sixth temple.
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It feels so good to have that Clawshot!... but it’s not that great getting there. Honestly, I found this temple to be kind of boring. It’s incredibly linear because very little is available to you unless you go the right way. Sure, that in itself is a puzzle but it just didn’t feel inspired to me. The look of the temple is pretty cool though. In Twilight Princess HD, the textures are improved which means the water looks quite good. In the end this temple is an okay stop but not that memorable. Morpheel, the boss of this temple, is one of the better ones though. While it alone can’t rank this temple higher on my list, the idea of an underwater rodeo where you latch onto, and then ride, a giant eel and stab the heck out of it’s eyeball… it made that part memorable. Plus, credit where credit is due,... the mobility you have with the blue tunic and iron boots make this not a bad water experience.
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Great list! It's so funny that we were playing this game not only at the same time, but pretty much keeping pace with one another. I beat the game about a half hour after you (with all 60 Poes, all Hearts and all Miiverse stamps!!), so reading this is a nice little dessert after the main course. Admittedly, I have to return to the game and power up my Wolf Link amiibo properly. I beat the Cave of Shadows, but not will full health. BOOOOO. All this said, here's my list: 10. Cave of Ordeals 9. Lakebed Temple 8. Goron Mines 7. Forest Temple 6. Temple of Time 5. City in the Sky 4. Palace of Twilight 3. Snowpeak Ruins 2. Hyrule Castle 1. Arbiter's Grounds @V_sI know what you mean about the Palace of Twilight and Hyrule Castle feeling like "half-dungeons" but Hyrule Castle is just SO GOOD, especially with the great optional puzzles that net you TREASURE GALORE! I do have to say that the final battle with Ganondorf is a mixed bag, and the BIG FINAL BLOW didn't really have any "Oomph." Wind Waker Link still gets the Death Blow trophy, followed by OoT Link (red blood FTW). I actually liked the battle with Zany Zant more than any other boss, and love how he's really just some unhinged character. Knocking him off the monkey pillars, with him landing awkwardly on his head actually made me laugh out loud. AAAANYWAY, great list! Good game! Can't wait for BotW! |
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Good list, although mine would be a little different. Arbiter's Grounds and City in the Sky are correctly in the Top 3, but Snowpeak must also be up there as well. I would also have Lakebed a lot higher as well, though part of that is that I've always been a sucker for water dungeons. @V_s's list is really close to what mine would look like, and I agree about Palace of Twilight/Hyrule Castle not feeling like "full" dungeons. Mine: 10. Cave of Ordeals 9. Palace of Twilight 8. Temple of Time 7. Forest Temple 6. Hyrule Castle 5. Goron Mines 4. Lakebed Temple 3. Snowpeak Ruins 2. Arbiter's Grounds 1. City in the Sky Top 3 are god-tier, IMO, and overall no other Zelda game can compete with Twilight Princess when it comes to dungeons. |
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It's funny how you all put Arbiter's Grounds in the 1st slot or 2nd in TheBigG's case because… starting it up initially, that's what I felt too! I already knew I was going to have that as my lead and work from there but as I kept going, I felt the clawshot action of the City In The Sky was really good and fun (plus that boss which I found even more fun than Arbiter's) but then the whole Hyrule Castle sequence just got me. The build up, the battle, the finale. As for Snowpeak, I'm not sure why I put it there exactly. Maybe I could swap it with Goron Mines but that's about it as far as my experience goes. Snowpeak is a really stellar level so why it ranks mid-range on my list, it's still top-tier in the whole franchise IMO. Thanks for posting your lists! @plootYeah, that was fun to play simultaneously. While I did complete the game with all heart pieces, the wolf amiibo amped up, all my sword techniques and all the bugs found, I was a little short on stamps and pose. Like probably 10 or less of each. So I didn't beat it as completely as you. Definitely ready for some Breath of the Wild now. |
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