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Posted: 04/23/17, 09:44:47 |
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Posted: 04/23/17, 22:39:10 |
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Posted: 04/23/17, 22:56:11 |
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on: 04/23/17, 22:56:50 |
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Posted: 04/24/17, 00:14:11 |
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Posted: 04/24/17, 00:32:02 |
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on: 04/24/17, 00:32:16 |
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Posted: 04/24/17, 00:37:02 |
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Posted: 04/24/17, 04:34:18 |
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@ZeroI think the boss fight may be initiated by going through the interior door... |
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Posted: 04/24/17, 05:59:33 |
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Posted: 04/24/17, 08:41:49 |
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Posted: 04/26/17, 05:11:02 |
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Posted: 04/26/17, 05:41:50 |
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Posted: 04/26/17, 05:47:29 |
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Posted: 04/26/17, 06:00:24 |
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Posted: 04/26/17, 07:34:11 |
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I can't say the Gerudo Highlands was my favorite area. In fact, I can say that it was my least favorite area. Needing to keep using potions to stay warm, lots of climbing, low visibility, only found a handful of shrines / interesting things.
Ah well, I'm getting there. Only have the top-left 3 areas left on the map to explore. 3 beasts and around 85 shrines down, and even managed to clean up a lot of my open sidequests recently.
It's an amazing game but I definitely feel like, for my tastes, it's a bit bigger than it needs to be. For instance I don't feel like the Gerudo Highlands really added anything to the game, was just tedious. I feel like some people will flip out if the map in the next Zelda is even a fraction smaller than the current one, but I really feel like just a tad smaller and tighter would make for a better experience. |
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Posted: 04/27/17, 16:25:47 |
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on: 04/27/17, 16:29:08 |
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Posted: 04/27/17, 19:19:13 |
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Posted: 04/27/17, 19:30:20 |
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Posted: 04/27/17, 19:31:20 |
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on: 04/27/17, 19:32:11 |
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Posted: 04/27/17, 19:33:04 |
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Posted: 04/27/17, 19:37:33 |
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