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METROID PRIME: FEDERATION FORCE
The newest Metroid game has arrived, and has instituted some changes for this latest outing. For the first time ever, you do NOT play as famous intergalactic bounty hunter Samus Aran, but instead as the Galactic Federation Space Marines. Instead of a solo adventure, you can team up with three other players and carry out missions for the Galactic Federation in a variety of different planets.
While not what Metroid fans are used to (or perhaps even wanted) the game is out now and it seems to be a "love it or hate it" kind of experience. What are your thoughts? Are you ready to suit up and take on the forces of evil to protect the galaxy? Or are you waiting for the triumphant return of Samus?
Thanks for the spoilers Not that it's HUGE spoilers but why do people feel it's okay to discuss a game's ending mere days after its release? I don't care what it is, anything involving a game's ending, just use the spoiler tag. It's right there.
Cause now I know to expect that from the ending. Like I said, it's not a big spoiler but it's a spoiler nonetheless. Maybe it doesn't bother you but yeah, it's still revealing part of the way a game ends.
@VofEscaflowne Sorry, I didn't think it was a big deal. And how could I have made my point without saying what I did? If I had spoiler tagged it then only people who'd finish the game would see it? My post was directed at anyone doubting the future of the series.
Well it's also that the Prime series is its own thing and not tied to the "main" series, if that's still the case. I think they said at one point that it's not canon to the main story (Metroid, II, Super and Fusion).
Received the game today and played 4 missions with two other people. It's a lot of fun! The formula of online mission-based shooter with a Metroid paint job works for me. The music creates a great atmosphere, the game looks gorgeous with 3D on New 3DS, and while the controls take some getting used to, I think I'll manage.
A thought occurred to me the other day while playing this game, and I think I know why Next Level Games was chosen for this project.
The game really reminds me of Luigi's Mansion: Dark Moon. And it parallels the differences between the console games and the handheld ones.
For instance, the original Luigi's Mansion gave you this huge mansion to explore at your own pace. There were no stages. Just a non-linear exploration-driven game to find Mario. Dark Moon split up the adventure into bite-sized chunks of various stages, with the hero "returning to base" after each major objective was complete. And this time, there wasn't just ONE mansion to explore, there are several.
Likewise, the original Metroid Prime gave you this huge planet to explore at your own pace. There were no stages. Just a non-linear, exploration-driven game to find...well, honestly, Samus' objectively wasn't entirely clear to me in the first game. Was it to find Metroid Prime? She didn't even know about it until later in the game. Maybe it was just to hunt down the remaining Space Pirates and Meta-Ridley? I dunno. Whatever. But yeah. Big, non-linear adventure. Then along comes Federation Force, with the adventure split up into bite-sized chunks of various stages, with the hero (or heroes) "returning to base" after the completion of each major objective. And this time, there isn't just ONE planet to explore, there are several. (though this was done before in the Prime series, admittedly)
Anyway, I saw the similarities between these two Next Level 3DS projects and thought I'd mention it. *shrugs*
This game is hyping my shit up for the next Metroid. I think it's gonna be an AMAZING entry. I'm loving a lot of what I'm seeing in Federation Force and wouldn't mind seeing a lot of it come to a hypothetical Prime 4.
I'm much more into a Prime 4 now than I used to be. I think there's a lot they can do still.
Finally had a chance to play last night, and it's pretty fun! The controls really bummed me out at first but I found a good solution (type B, sensitivity all the way up, gyro set to "on", and vastly preferred using the full size CPP vs. the ThinkPadŽ nub, that thing just sucks). The game looks decent, the art direction is a bit sterile but honestly not as bad as I expected after seeing what they did with Blast Ball. The music so far is a bit of a let down, it's just there, which is puzzling to me because they could have just re-used music from the other Prime games all of which had stellar soundtracks, maybe it gets better?
As someone who doesn't like Metroid for multiplayer I still wish this was a standard single player adventure, but oh well, this game seems pretty cool on it's own merit.
I finally delved into this game, and I'm really enjoying it! Played through the first mission solo just because I had "online anxiety" but once I got used to the controls (A Type for me), I hopped online and played missions 1 and 2 with a couple people. Good stuff!
Playing with the default controls and no CPP is kind of like a mix between Splatoon, Star Fox Zero, and Metroid Prime. It's a nifty little setup, but fuck does my hand cramp, especially playing it with my elbows digging into my bed. You have to like rotate all around to play, if you wanna get really into it that is. Or, just be really good with simpler wrist movements, analog control, etc. Again, sort of manages to remind me of Splatoon and Star Fox Zero.
But yeah, I really like this game tons. Solid 7 or 8 out of 10 in terms of the game itself. For me, it being Metroid does enhance it. And I looooove the Samus references. So great. It's like this big build up for the return of Samus!
*SPECULATION*: And the possible story based on rumours, official talk (Tanabe saying what he'd like to see in future installments for example), and some of the ending sounds a lot like an Arkham Knight kind of story. I haven't finished AK yet (I take a long time to finish my games....I've been on this for like a year now with huge breaks in between) but I mean the core concept of a character meeting their match, someone who hates them and a certain system, someone who could rival them, and is fascinated by yet hates them. And for their mystery to be an identity. I mean I find it super cool I'm playing AK and still have no earthly idea who the Arkham Knight even is. They're like a ghost. I'd love for some of that to be played with in a Prime 4.
Apparently this Sylux character hates Samus and the Federation deeply? I'd love to find out the story there.
@carlosrox I couldn't deal with the pure gyro controls because I'm not gonna hold out my 3DS and wave it around in front of me, just not my style, and it breaks the 3-D. Using the CPP with gyro assist for fine tuning aiming works really well though, a little bit cumbersome when you add in the lock-on mechanic but manageable and not nearly as complicated and difficult to use as SFZ (which I traded in to get this game and could not be happier with that decision!).