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Xenoblade Chronicles X Discussion (Nintendo Wii U) [game]
8.76/10 from 12 user ratings

Welcome to the official discussion thread for Xenoblade Chronicles X on the Wii U!

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Jargon said:
Hype is over, someone make a Game thread!

Done! I'll spiffy thus one up a but when I get back from out of state. Here for some sudden family business.

However, my copy of Xenoblade Chronicles X is arriving tomorrow and I am stoked! The reviews have been generally positive. I guess the game lacks slightly in areas but they can be overlooked for the sheer density and fun this game has. Looking forward to diving into it next week. Hopefully when I return sunday.

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Posted: 12/04/15, 03:09:50  - Edited by 
 on: 12/04/15, 03:12:12
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@Zero Mind if I ask your method of cleaning out the vents? I could probably stand to do that meself.
Posted: 06/28/16, 21:17:21
@Mop it up I don't have a good method, I just got some q-tips but they were too big so I had to jam them in there a bit.

I read online that some people use compressed air but I was too lazy to go buy some.
Posted: 06/28/16, 21:40:56  - Edited by 
 on: 06/28/16, 21:41:08
Liking the game a LOT so far, but I'd be totally lost if I didn't play the first game. Gameplay mechanics can seem overwhelming and hard to read because of the awful text size.

Still, it looks like it'll be a while before I get tired of this one. It's fun to just run around the world and see where certain paths go. Keeping an eye out for dangerous enemies. I'm liking it for almost completely opposite reason s than XC, aside from how convenient certain features like fast travel are.

Main gripes have been that it's been tough to see how to get the missions to continue the story (for each chapter). I still don't quite know how to level up my Mechanic skill. I just keep going back to Elenora or Kristy? Story has kind of been non-esistent, but putting myself in the context of the game, I can deal with that. There are definitely questions that they're introducing. I named my guy Kirito and picked Kirito's VA from Sword Art Online :). I don't mind the music, but I'll admit it was a dumb decision to put the vocals in this battle music. Like, Pumpkin Hill levels of dumb.
Posted: 07/05/16, 01:50:09  - Edited by 
 on: 07/05/16, 01:54:11

I had real issues with text size for Xenoblade, but my TV for this game is muuuuch bigger. No complaints!

Touch screen travel is pretty boss, isn't it?
Posted: 07/05/16, 01:54:56
It is. Though it's not the best when I'm playing off TV. Still, even there it's not so bad. I wish the mini map on the TV was a little better. Sometimes it all just clashes together and it's hard to see what's what. Would be nice if the color changes for elevation were a bit clearer. Still getting a handle on what the symbols mean. This is definitely the kind of game that you have to be ready to look at the manual or online to get a handle on all the different systems at play

I like how quickly it works. It worked really well in the first game but now it's even better.

I'm playing on a 50in TV but I'm also like 11 feet away from it. Might have to have a closer seat.

I do wish the game hada more gripping story like the first game, but I get that they wanted to do something different.
Posted: 07/05/16, 02:04:03  - Edited by 
 on: 07/05/16, 02:14:44

Yes, the symbols took me a bit. Check the in-game manual, you'll get it before long. They're all there.

The Mechanic skill...I think theres a meter somewhere? You can see it fill up..can't you?
I'll try to get back in the game this weekend.. (But I said that two weeks ago....)
Posted: 07/05/16, 02:13:10
I'm going back and forth between this and Dark Souls (and a little Wind Waker HD). I have a hundred hour game that's about exploration and another that's about just NOT DYING haha. A good balance haha.
Posted: 07/05/16, 02:17:06

Whats going on in Xenoblade for you right now? I gotta rack my brain to figure out where you are, but I can try!
Posted: 07/06/16, 01:32:31
I'm fine now, but I didn't know how to find a couple of required missions in chapter 3. Just intro mission stuff, but neither Elenora or Kirsty had any kind of indicators on them. I must've zoned out when they told me to talk to them. I guess when in doubt, talk to them because they can raise your Blade level.

This game is definitely not as much about story as the first, which I understand, but it's still kind of a bummer. Not really caring about the story as much as I'm like OMG LOOK THERES A CAVE I HAVE TO GO THERE NOW! Feels very MMO like in that regard.
Posted: 07/06/16, 05:10:38

I think theres some stuff that will grip you along the way. Not sure how far you are exactly (and I can't remember WHEN it kicks in), but there was something pretty...hmm. Can't find the right word. How many pages is this thread? Ugh, 37.. I said it back there somewhere.

EDIT- Alright, went back and DUG around in this thread.

Helpful advice I had for Zero:

Zero, suggested Field Levels update before you get in too far. In order, this is what I'd suggest:

Lv2 Mechanical
Lv2 Archaeological
Lv3 Mechanical
Lv2 Biological
Lv4 Mechanical (the huge box that we can see in the Administrative District is NOT worth it..)

Lv3 Archaeological is my next one. I got blocked multiple times on some boxes in Oblivia.

And the end of a Chapter (that you're not at yet) blew my mind. Keep us updated on your progress!
(But maybe spoil it out?)
Posted: 07/06/16, 07:01:58  - Edited by 
 on: 07/06/16, 07:09:55
Yep I've been making sure to level up Mechanical first. As soon as they said it would be necessary to install Probes I picked that. It's upgraded to level 3 so I found myself going back to some I missed. Trying to do as much as I can before I get too far in to Noctilum, as walking around at level 14 was really treacherous if I started from a certain path.

I've also been trying to link my probes up for bonuses, but also been trying to make sure that certain probes are used before money or miralite or whatever it's called. I also used some of my resources to invest in new gear. Some of this stuff I had to look up, admittedly. There's just so much info.

Got my guy dual wielding pistols and swords now though! I still find myself in need of better healing though. I don't like how the healing seems to be limited to soul voices in this game. In XC they seemed to be good for bonuses but you could still heal without the quicktime events. The B button prompt is pretty two thousand late.
Posted: 07/06/16, 23:29:42

You can have your people heal you, right? Or you can have yourself heal yourself? Learn some stuff!
Posted: 07/07/16, 01:34:38
Oh I thought the Soul Voices were the only way. I'll have to look at everyone's Arts.
Posted: 07/07/16, 02:02:06

Don't quote me.. The Arts page is pretty intimidating, too. Stick with it!
Posted: 07/07/16, 02:27:45
@PogueSquadron There's a guy named Carl in the administrative district, you should totally do the quest he gives you if you want a jolly good time.
Posted: 07/07/16, 04:00:29
@Mr_Mustache@PogueSquadron It's doable but the healing skills are really limited.

You'll notice that on my ground build my Max TP and HP are very close to each other. The reason is because I'm running a build that's meant to let me quickly build up my TP for two reasons.

1. So I can hammer away at everything that moves with overdrive.

2. If that doesn't work and Soul Voices aren't enough for me I can try to bank my TP so I can use an art called Essence Exchange to switch my HP and TP with eachother and try to fully heal myself that way.

Considering I have L drawing aggro for me this actually works really well.
Posted: 07/07/16, 07:04:11  - Edited by 
 on: 07/07/16, 07:13:26
I don't remember TP being so scarce in the first game. I have moves that take up TP, but the moves that boost TP don't seem to boost it all that much. As of right now, my TP has to be completely full if I want to revive people. I suppose I can just increase my max TP so this isn't as big of an issue?
Posted: 07/07/16, 22:00:52

HAHA, thats like the female variant of my character. Nearly the same clothes! (I wear those Medium clothes, head to toe)


Yeah, raise your TP level a bit. I think I need like 3000 to revive someone? I can't recall. And yes, I have my deal built up so a lot of my spells USE TP, but others BUILD TP. Is there step by step instructions on how to get pictures in this thread from the Wii U / Miiverse somewhere? I've never done it. I'll try to get my stuff up this weekend.
Posted: 07/08/16, 01:35:26
@Mr_Mustache To be fair my character has the better skell. ;-p

Posted: 07/08/16, 07:56:33  - Edited by 
 on: 07/08/16, 07:59:54
Might be a dumb question but...

Let's say I have an affinity mission. Let's take The Repair Job for example. They want you to gather materials from what I assume is an enemy. So I look in my enemy index but there really isn't any information about where the enemy is. Am I supposed to just remember where these enemies are???
Posted: 07/13/16, 07:55:35
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