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It's coming December 3rd! Hopefully it's great!
Here's a full 30 minutes of footage that just went live from GameXplain. It should give a good look at the game's mechanics.
After trying my first ever Picross game with Twilight Princess Picross, the Picross bug bit me hard. Picross is one of those games I never expected to like, but ended up digging a ton. I cleared most of the puzzles in Twilight Princess and jumped into Pokemon Picross. It seemed promising at first, with the game showering points on you initially, but then I hit the same brick wall everybody else did. I agree with pretty much everything Tbun has said here. I would have much prefered a 20-25 dollar fee outright. Instead I'm probably going to spend 0-5 dollars on this game. Having to stress over managing all these resources will real-world financial repercussions gets in the way of enjoying the fun little puzzles. Which is a shame, because I think I'd enjoy the base game of this more than in Twilight Princess. The context goes a long way to making each puzzle feel special.
I suppose it comes down to how much Picross you can handle at once.
If you run close to the 'optimum upgrade path, you usually unlock a new set of puzzles every 1-2 weeks. That was a nice steady trickle for me, but I understand why some people would prefer the 'everything at once' approach.
I'm there now with Alt-World (Access to dozens of new puzzles all at once), and it's a little overwhelming, lol.
Well, I'm fine with a steady progression of puzzles, but I don't want to spend days grinding in between groups. I'd rather just buy them all outright if I had to choose between the two. Which is a disappointing, because I'd have loved to have a "picross quest" kind of game.
Oh geez. I've been playing Picross so much lately that when I close my eyes I see half-complete puzzles. When I see a gap between two objects, my mind automatically goes to calculating how many picross blocks would fit in there. It's bizarre.