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Pokemon Picross Discussion (Nintendo 3DS) [game]
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12/01/15, 02:59 Edited: 12/01/15, 03:00
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I just got off the phone with Nintendo. If you purchase the "Unlock Everything" 5000 picrites, it will only last one play through. Meaning if you ever want to transfer to a new 3DS, or future 4DS, or restart the game (which is why I called, and am very unhappy now) you will have to pay the $30+ again. It doesn't transfer under any circumstances, because it's an "in game purchase" officially. Sad. Face. But wait, there's (sadly) more. Apparently the same holds true for all in-game purchases across 3DS titles. Including badges. Which means enjoy those badges now, because they won't be coming with you on your next system. While I was on the phone with them, I had them open a feedback ticket as well, just to make it known officially that I think this idea is poopy. (Didn't use those words, but you get the idea.) The world we live in now, I guess! One more jab from modern life that makes me long for those simpler times when you just freaking purchased video games and they were yours.Sigh. I know this shouldn't ruin my day, but I'm really bummed out now. I freaking love picross........ Oh well. Back to Picross DS I guess, for the fifth time through... |
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I'm starting to feel pretty conflicted about this game. On the one hand, as expected, I like that the puzzles are given some context. I even don't mind the Pokemon powers in general since you use them to solve the bonus missions (and personally, I'm a fan of Pancham's reveal-my-mistake power keeping me from having to restart if I mess up). It gives it that bit of macro-progression and an element of resource management that can be kinda refreshing and add an extra element to the game. (at least, when it's not being annoying) On the other hand...to get the full experience, you pretty much (eventually) HAVE to pay the $30 plus tax. And while 30 bucks is reasonable for a 3DS game, here's a little Picross math to put it in perspective: Pokemon Picross has about 300 puzzles. Picross e-1, e-2, e-3, e-4, e-5, and e-6 have about 150 each. Pokemon Picross costs 30 dollars (for the full game). Picross e titles cost 5 dollars each. You get triple the value on a per-puzzle basis with Picross e games than you do with Pokemon Picross. AND you don't have to deal with that surprising bit of crummy news that @J.K. Riki just dropped on us. Meaning if you want to replay (delete and start over) the Picross e games in the future, you can. Or via transferring them to Nintendo's next system. With Pokemon Picross, your purchase is for a single play-through, and future plays of the game require it again. To some of you, this may not be a big deal, but I think it devalues the experience quite a bit. I dunno. I've put in five bucks for the first 1,000 Picrites, but based on how many zones there are and how the required number of Picrites go up for each zone, that money can only go so far. From what I've looked into, there's no way to get access to all of the game's zones without paying unless you do the daily puzzles for around 400 consecutive days! The fact that the Picrites don't remain unlocked after a system transfer is p pretty crummy as well. Wish this was just a twenty dollar budget retail game without all the pay-to-whatever junk. EDIT: You know what? This is crummy. Pokemon Picross should've been a magical romp! A magical romp mixing good puzzle gameplay with some fun macro-management of your team. Instead, it's held back by these dumb Pokemon ability timers, that dumb energy gauge, and that especially dumb picrite lock-and-key mechanic for all of the game's areas. The fact that you don't keep your 30 dollar "Screw This Business Model" purchase across saves is like charging someone the price of a Zelda game each time they start a new file. EDIT: You know what else? I like the unlocking system in this game. I like being able to choose whether I want a higher energy bar, more slots, or access to more areas. It's fun and feels rewarding. Removing the free/pay/whatever-to-play aspect also gets rid of this element. Suddenly, you have UNLIMITED picrites, so there's no real decision-making anymore. Just unlock all those upgrades at once! It's dull. My ideal version of Pokemon Picross: 20 dollar budget game that you just buy outright, there are still picrites but you can't buy them from the shop, but the numbers are greatly adjusted to work within the game's mechanics. You accumulate them over time and solve missions to get more, and like Mario 64, it's always possible to reach new areas with what's given to you in the game. If they made that one change in Pokemon Picross, I'd rate it, like, two entire points higher than I would now. |
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Some advice I found on Gamefaqs for my fellow cheapskate players: yasoukyoku said:First, a overview on Picrites you can get: 300 Picrites from Awards Roughly 1800(6*300) Picrites from Missions Around 150 Picrites as starter gifts from Professor Tetra
= Excepting Daily Challenges, you can only find around 2250 Picrites in the game.
You can only get 13 Picrites a day from Daily Challenges at most, and you need 4650+700+300+500+250=6400 Picrites to unlock everything. However, you won't get 13 Picrites a day until near the end, so the calculation becomes more difficult: Assuming 4150/6400 Picrites evenly spaced need to come from Dailies: ((260-0)*4150/6400)/7+((680-260)*4150/6400)/8+((1200-680)*4150/6400)/9+((1830-1200)*4150/6400)/10+((2580-1830)*4150/6400)/11+((3490-2580)*4150/6400)/12+((6400-3490)*4150/6400)/13 =376.091302794
Free Players are looking at around 376 days of Daily Challenges just to unlock everything, and can only expect to unlock a Zone roughly every 9-10 days.
Now, for the tips:
Expanding the Energy Gauge is a trap.
You will frequently get stopped due to not having Picrites. You'll have 9-10 days to complete the puzzles in each Zone, so even if you play 1-2 puzzles a day you'll still be as ready as you can. When/If you find yourself troubled by puzzles that have over 200 squares to fill is a good time to expand the gauge to 300. You can still solve them if you don't expand the gauge, you just have to suspend the game halfway through the puzzle and wait for Energy to recharge.
Expanding the Party Slots is a trap.
If you expand them too early you'll run out of Picrites early and get stuck in an even worse situation. All of the puzzles can be solved by logic, so an experienced Picross player won't even need any Pokémon Skills. Conversely, novice Picross players may find trouble when encountering large Picross puzzles, but due to Pokémon Skills each having a size limit, they won't have many skills to use anyway. When/If you think you can make 50 Picrites back from Missions requiring 3 Pokémon is a good time to expand the Party Slots to 3.
Play the Daily Challenge everyday.
If you don't, then you'll never get enough Picrites to reach later areas.
Alt-World gives no rewards.
Any zones unlocked in Standard World are unlocked in Alt-World, but you'll be out 300 Picrites if you buy it.
The Daily Challenge rewards max with Zone 25 unlocks, so Zones 25-30 are the best time to buy extras/upgrades.
Once you reach Zones 25-30 and are getting 13 Picrites a day, saving up for the extras won't hurt at all. For a comparison, if you buy the Mega Pencil the first time you see it, it takes 72 Daily Challenges. But if you wait, it'll only take 39 days.
Quitting won't restore used Energy.
If you restart a puzzle, you'll have to spend the same number of energy all over again.
Check the Award Requirements, and try to claim Awards.
Some awards are annoying but possible, for example, there are awards for using each skill 50 times. The easiest way to get Unlucky is to fill a puzzle with X marks and then use Diamond Reveal. Some awards are for setting certain Pokémon combinations, which you may never use without checking.
Please use a stylus. Please understand.
The game has annoying controls. :/ If you play by stylus controls, you still need to press X to see the missions. If you play by button controls, you still need to use the touch screen in the menus.
Mythical Pokémon every x hours?
More checking needs to be done, but it looks like they are some sort of daily event from day 2 of playing, so as with most Pokémon games, changing the 3DS clock will likely penalise you. Sounds like there's way more waiting in this game than Shuffle, and I'm about to hit the wall real soon (about Area 5.) I dunno what I'll do then. |
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