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A Nintendo community by the fans!
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Should All Video Games Have Every Level Unlocked from the Start? [roundtable]
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The developers behind Call of Duty: Black Ops 3 recently revealed that all of the game's campaign missions will be available from the start without having to play them in the intended order. They called the traditional system of the next mission unlocking after you beat the previous one "archaic": Jason Blundell said:“The unlocking level system is an archaic mentality we’ve had since we did bedroom development back in the day—you do this, then go on to the next one. Consumers and game players in general are far more mature these days. There are so many things vying for our interests today. It’s about, how do they want to consume it? Maybe they put it down on level two, and then they’re in work the next day, and some guy says, ‘dude, you’ve got to check out level four!’ And he’s like, ‘okay, I’ll have a quick look.’ That’s totally fine. I think it’s their choice.” This has led some Kotaku guy to argue that all games should be this way. Echoing the comedy bit above (which I took from the post), he points out that no other media gates off content the way that video games have always done. He makes some other points as well that you can read if you'd like. What do you guys think? Does it go against everything video games stand for, is it a no brainer in the modern age of games, or somewhere in between? URL to share (right click and copy)
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10/17/15, 03:07 |
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