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In White/Black Night is the literal translation. The names for us Westerners are Hoshido(White) and Nohr(Black). Not even the weebs use White/Black night. Hoshido is possibly a combination of Hoshi meaning star or Shiro meaning white in Japanese and bushido, the samurai code of chivalry, to match the Japan theme of the country. Nohr appears to be a deformation of the french word Noir meaning Black. This refers back to Nohr's other name, the Black Kingdom.
@GameDadGrant Yeah. FFT Advance was way more approachable to me than FFT for some reason, probably the setting and stuff. I'd love something like that for Fire Emblem, a game which changes up the setting and stuff.
Have Fire Emblem games been non-approachable to you in the past? I've found that series does a really good job slowly introducing the player to the characters and combat and such. Not at all intimidating.
@gojira I'm not sure if it was called "if" with the initial announcement. I just saw that they were called White/Black Kingdom on GameFAQs, and I thought GF used only "official" sources for their entries, but maybe not. We can always change the subtitles later if they become something else. Sorry for complicating things, I'll try to be more careful checking for database entries in the future.
The names I've seen online is Birthright for White and Conquest for Black. White/Black Kingdom is the literal translation. But I guess it also means Birthright and Conquest. Maybe 8-4 Play will explain when they talk about the game.
I think a lot of people find perma-death and the inability to permanently save mid-battle hard to overcome. Turning off perma-death was only introduced in Awakening. A full mid-battle save option didn't show up until fairly recently as well. Was it Radiant Dawn that first had it?
Anyway, the first FFT had perma-death as well. It was also super hard unless you knew what you were doing (i.e. played the game before or read a FAQ).
FFTA removed perma-death for the most part and was way much more approachable. The story was much simpler. FFT's story was so full of back stabbing and who's using who, I didn't know what was going on.
@Hinph Yeah I remember hearing about the Fire Emblem Pokemon-amie thing, but it's really weird with people vs. pets. I liked Awakening's relationship system, but it sounds like they're taking it to a kind of dumb and tacky extreme.
lol, it was back when the Mario Kart 8 "why are all the humans white?" thing was happening. I said that maybe the Mushroom Kingdom is an "all-white kingdom," you said that doesn't make any sense, and now every time I see the title of this Fire Emblem game that's what I think of.
@Guillaume It hasn't really been debunked per se from what I'm reading. It's still a pretty problematic storyline. Girl fakes bisexuality to get back at her dad then kind of likes it and can't be around cute girls without fainting so some guy gives her a potion without her consent to make her see men as women and vice versa and man... this whole thing is messy.
Like yeah that article I linked misrepresents a bit... but some people will take issue with this regardless. It's using lesbianism / bisexuality in a very flighty way and falling into some bad tropes (lesbians / bisexuals are really just straight people mad at their parents!) along the ways.