I'm guessing most of us have never played this game before, but for those who have: any beginner's advice? For example, I'd tell someone playing Earthbound on SNES for the first time to keep the characters' default names. Are there any weird little tidbits we should know going into this one?
From what I hear, it's kinda like SNES Earthbound but not as good... but should still be worth playing! Personally, I'm really relieved that Nintendo localized this one before Mother 3, despite the demand being for Mother 3 first. Gotta play the first game before the third one!
I didn't realize new weapons did so much, in a lot of RPGs they are barely an upgrade.
But yeah I know I can't afford it yet because I kept spending money on health items and then dying anyway.
Seeeee. This is why I think everyone needs to do a tour of duty of NES RPGs. No way you're going to be ok choosing a Wooden Club over a Copper Sword in Dragon Warrior. Those life lessons stick with you!
Stick close to home. Grind it up a little bit. Advance.
I'm having a great time revisiting this game. I was holed up in the hospital all week with my wife and newborn son, and as we alternated taking naps and tending to the baby, I was partying with Ninten and pals.
I remember Duncan's Factory being completely overwhelming and huge, so I tasked myself with drawing a map by hand during the process. Doing it old-school. It ended up making that section of the game extra-memorable to me, a sort of enjoyable chore if you will.
It opens up quite a bit after Merrysville, too, which is cool. And it's not quite as brutal as I remember, especially if you take the time to deck out your party members in Magicant gear when you can (most items in this game are pretty reasonably priced).
The writing is a lot funnier than I remember, especially with how the game separates the beats of dialogue into different text boxes. "Don't take me for an ordinary man. (beat) Although I am an ordinary man." People sneeze on you and make you sick. The dialogue tree with the janitor is pretty hilarious! The game's got the sense of humor of EarthBound, albeit run through an NES early-translation filter.
All in all, I'd say it's held up pretty nicely. I'm eager to see it through to the end this time.
So I forgot I can buy a Magic Coin and equip it...so my guys are really under-equipped. Regardless, I made it Union Station last night, now I need to figure out where to go next (after I buy everyone a Magic Coin). I'm guessing I'll just go in order.
@ludist210 Ah, OK. In that case you should be fine. Was just thinking maybe you'd forgotten about that stuff too if you'd forgotten about the Magic Coin, and since you were going to Magicant to get one and all that...
@ludist210 I may be wrong on this, but I think that the Franklin Badges actually only repel Beam attacks, and not Lightning attacks like in Earthbound. Not sure how the repelling actually works either, 'cause some Beams still get me. Maybe it's not a 100% protection, or maybe it differs between various Beams.
And yeah, poor Lloyd. Gets away from one group of bullies by joining another group of bullies.
I think I underestimated this game in my first post. There's some really good stuff here that I forgot about. The game has a really cool atmosphere to it and there're some affecting or hilarious moments peppered all throughout. Yesterday I ran through the Yucca Desert in my tank, which played one of the most hardcore NES songs this side of Contra, then enjoyed a pretty macho boss fight in the process. I just got to the melancholy Youngstown (which has some great sad music that later became Paula's theme in EarthBound) and the L.A.-esque Ellay (where I was offered a drink, then arrested, then had my weapon confiscated which I immediately bought back from a crooked policeman). There's some memorable stuff going on here, and I wish the US would've gotten this game sooner.
Keep playing it! Unlike EarthBound, the beginning of Mother 1 is actually a bit weaker than what comes later.
Maybe I should keep at it but I'm finding it hard. I could give a peek at a guide but I'm stuck right now and I still only have one character. I explored an entire dungeon and think I found what I needed but I'm assuming I needed a second character to join at that point for it to trigger what needed to happen... except I have no idea how to get that second character to join. It just feels like a bore at this point so I don't know. Maybe I'll give it a few more tries and see if I can make any progress and if it grabs my attention any better.
I met up with Lloyd on the roof but he's not joining my party. I'm really not sure what I need to do aside from blowing up the rocks on the train track... which I need the rocket that's in the factory up north. I found the rocket but I can't do anything with it... so I have no idea where to go next.