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Super Mario Maker Discussion (Nintendo Wii U) [game]
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9.1/10 from 22 user ratings |
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Welcome to the official discussion thread for Super Mario Maker on the Wii U!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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Super Mario Maker is a new title from Nintendo where, for the first time ever, you will be able to create your own levels on your own console. The game released on September 11th, 2015. Through Nintendo Directs, Nintendo Treehouse videos, and the Super Mario Maker website, there's quite a bit of information out now which is really showcasing how deep the creation tools are. Four Main Themes To Choose From! Super Mario Bros., Super Mario Bros. 3, Super Mario World, New Super Mario Bros. UWhat's really incredible is the slew of classic objects found inside. When an item wasn't part of a previous or later game theme, Nintendo has taken the time to make new sprites to allow you to always be able to switch on the fly from theme to theme. Some classic objects include, Goombas, Monty Moles, Invisible Blocks, Flagpoles, and so much more! The man who was alongside Miyamoto all these years with the Super Mario series, Takashi Tezuka, is the producer of this game. Koji Kondo, acclaimed Nintendo-music composer, is again the lead composer of this game. I can't imagine we'll see much, if any, new music but it's great that any new renditions of classic themes will be handled by the father of it all. I am looking to collect data on Negative World's levels we create so if you post a level in the thread, I would sincerely and greatly appreciate if you filled out this brief survey about it so the submissions will be collected and we can ensure that your levels are played for a long time to come as part of the Negative World collection. To view the levels, simply click on the link above the survey. Negative World's Super Mario Maker Levels List (Be sure to add your own levels via the form below!)Thank you for participating and have fun playing Super Mario Maker! URL to share (right click and copy)
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05/20/15, 01:41 Edited: 09/12/15, 05:06
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@VofEscaflowneThanks for playing it! But, no, I don't add in cheap ways to die, so whichever invisible block killed you wasn't intentional. See, more tweaking I need to do! As for the spiky helmet, yes, if you grab it and press down you'll wear it. I really like that item. But, trolling? Also not intentional. I just wanted to create multiple paths with varying levels of difficulty. You can take the top route the whole way, or the bottom, or mix it up! @plootReally? I'll have to play through it again to see which ones could be causing the problem. I'll admit I made use of a lot of invisible blocks, but mostly to disguise an alternate route, or block a route from being taken. I used so many items and such that I maxed out my coins, enemies, platforms, etc. It kind of became a goal to do so by the end - hence my course's title. Haha. |
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Here's the ID for my latest course! Pesky Passengers - Mario has to ride platforms with some unexpected company as he makes his way through Bowser's castle. 1417-0000-0040-20C8 It was a ton of fun to make, and I put a lot of thought into its various challenges. I hope you guys enjoy it. @sirmastersephirothI don't think you can do any of those things. The 100 Mario Challenge mode mixes up our creations and presents them on a simple world map, but you can't make one yourself. Now that you mention it, it would be cool if there were blank, themed world maps that we could fill with levels that match their respective styles. |
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