|
|
|
A Nintendo community by the fans!
|
|
|
∧ |
Forum main |
|
|
Super Mario Maker Discussion (Nintendo Wii U) [game]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
9.1/10 from 22 user ratings |
|
Welcome to the official discussion thread for Super Mario Maker on the Wii U!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
Super Mario Maker is a new title from Nintendo where, for the first time ever, you will be able to create your own levels on your own console. The game released on September 11th, 2015. Through Nintendo Directs, Nintendo Treehouse videos, and the Super Mario Maker website, there's quite a bit of information out now which is really showcasing how deep the creation tools are. Four Main Themes To Choose From! Super Mario Bros., Super Mario Bros. 3, Super Mario World, New Super Mario Bros. UWhat's really incredible is the slew of classic objects found inside. When an item wasn't part of a previous or later game theme, Nintendo has taken the time to make new sprites to allow you to always be able to switch on the fly from theme to theme. Some classic objects include, Goombas, Monty Moles, Invisible Blocks, Flagpoles, and so much more! The man who was alongside Miyamoto all these years with the Super Mario series, Takashi Tezuka, is the producer of this game. Koji Kondo, acclaimed Nintendo-music composer, is again the lead composer of this game. I can't imagine we'll see much, if any, new music but it's great that any new renditions of classic themes will be handled by the father of it all. I am looking to collect data on Negative World's levels we create so if you post a level in the thread, I would sincerely and greatly appreciate if you filled out this brief survey about it so the submissions will be collected and we can ensure that your levels are played for a long time to come as part of the Negative World collection. To view the levels, simply click on the link above the survey. Negative World's Super Mario Maker Levels List (Be sure to add your own levels via the form below!)Thank you for participating and have fun playing Super Mario Maker! URL to share (right click and copy)
|
|
|
|
|
|
|
05/20/15, 01:41 Edited: 09/12/15, 05:06
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Really addicted to the game so far. It's easy to just jump in and want to play other people's games. It also gives you great ideas on how to make your own.
There are some things I hope they address as the game goes on. Namely: - I'd like my friends' levels to be selectable from a list. - Context sensitive question blocks. Like someone said: If you're small Mario, a mushroom comes out. If you're big Mario, a flower/feather comes out. I think question blocks should be like this by default, and they can save "THIS BLOCK IS ALWAYS A FEATHER" for Exclamation Blocks instead. - It would be neat to have level completion from a miniboss. I'd love to be able to beat a Bowser Jr. and then have the level end. It's a little weird to have levels end normally on an airship or what have you. - More playable characters, but that's kind of a no brainer. It'd be great to be Luigi and Peach, each with their own abilities. - Slopes. Definitely slopes. - More terrain packs - tropical, ice worlds, desert, etc. I'm sure all this stuff will come in DLC.
Basically whatever they release for DLC for this game, I will be ALL over it. I can't really reiterate how addicting just playing random levels is. It's like a never ending, super unpredictable Mario game. |
|
|
|
|
|
|
|
|
|
|
@DrFinkelstein@DrFinkelsteinYou can erase Nikki's row 19. That was a Wii U GamePad double post. @SmerdIn addition to that, I've been trying to "heart" all of you guys, further creating a chain of "here are NW people." Its easier for me to go into my "followed users" list than type in 16-digit characters constantly. WHAT IS THIS, WII FRIEND CODES AGAIN!? GOD.Abdooooo said:Guys, have you come across the Super Meat Bros. level? It's super challenging and EXACTLY what I was looking for out of this sharing feature. I'll get the level ID if needed. Having read your post, when I saw it today, I took a whiff at it. Holy cow, man. It took me a while...but my stupid pride wouldn't allow me to stop without beating it. My record for levels stands at 100% completion vs. attempted still. --Is my level really that hard? Only a handful of completes, and only Nikki and Ploot were able to clear it from NW, last I saw.. @VofEscaflowne"WOW !!" coins? Pfffft, how original *rolling eyes* PogueSquadron said:Really addicted to the game so far. It's easy to just jump in and want to play other people's games. It also gives you great ideas on how to make your own.
There are some things I hope they address as the game goes on. Namely: - I'd like my friends' levels to be selectable from a list. - Context sensitive question blocks. Like someone said: If you're small Mario, a mushroom comes out. If you're big Mario, a flower/feather comes out. I think question blocks should be like this by default, and they can save "THIS BLOCK IS ALWAYS A FEATHER" for Exclamation Blocks instead. - It would be neat to have level completion from a miniboss. I'd love to be able to beat a Bowser Jr. and then have the level end. It's a little weird to have levels end normally on an airship or what have you. - More playable characters, but that's kind of a no brainer. It'd be great to be Luigi and Peach, each with their own abilities. - Slopes. Definitely slopes. - More terrain packs - tropical, ice worlds, desert, etc. I'm sure all this stuff will come in DLC.
Basically whatever they release for DLC for this game, I will be ALL over it. Not to mention the fact that when you kneel on a white block in the Super Mario Bros. 3 style, you don't drop down behind it into the background. Stephen was RIGHT about this game, ughhhhhhhh. **-there is a LOT of sarcasm in this post, more than usual.. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
∧ |
Forum main |
|
|