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Should classic franchises be allowed to die? [roundtable]
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Jeremy Parrish has an interesting blog post at USGamer.net covering a topic I've discussed a few times on this site in the past: Classic video game franchises and the default assumption that they should continue in perpetuity. He makes an argument similar to one I've made. Namely, a series doesn't have to keep going on and on forever. Those that have run their course should be fondly remembered, replayed and recommended to newcomers, sure, but don't need to be kept alive with new installments just for the sake of it. He mentions the likes of Mega Man, Castlevania, and even Metroid as beloved series that he wouldn't mind being put out to pasture. That doesn't mean that what makes these games great needs to die as well. Games like Mighty No. 9 will continue the spirit of Mega Man, games like Axium Verge will continue the spirit of Metroid. But the characters and worlds of those games don't need to continue. As you may have guessed, I agree full-heartedly. I want a new Metroid game from Nintendo as much as the next guy, but I want it because I like the way Nintendo makes those kinds of games, not because I need more adventures from Samus in her iconic ship. If Nintendo released something like Shadow Complex would the new style and setting make it less of a game? As Parrish says, it might make it even better because the developers will be free to break the mold of a franchise's staples in a way that they wouldn't feel comfortable in making a new Metroid game. From Nintendo's perspective, I understand why they are quick to slap one of their IPs onto most of their new games. Brand recognition is important and all things created equal, Mario Paint Attack would likely outperform Splatoon. So I don't think we'll actually see franchises that are still money makers like Mario disappearing anytime soon. But a series like Metroid which was never a blockbuster and has had recent flops? It's a possibility (although I think they probably realize that a new Metroid can rejuvenate their base in a way that makes it worthwhile even if the sales aren't overwhelmingly strong). I understand it from a fan's perspective, as well, but in the end I think it's coddling. Consumers these days seem to want to be kept in an artificial childhood. They want everything from their formative years to remain forever so that they don't have to deal with the brutal reality that time passes, we get older, things change and people die. This might make people feel more content in a world that forces you to reckon with these realities in plenty of ways outside of media, but I think it ultimately lessens what we can get out of our interaction with art and media. It might seem trivial, but I think forcing gamers to cope with the fact that Samus has blasted Ridley away for the last time would do them some good. At the very least, I think fans need to come to terms with the idea that Nintendo doesn't owe it to them to keep these series running and that they are not entitled to a new Metroid game every generation. What do you guys think? How would you feel if Nintendo officially signaled the end of some of their long lasting franchises? Should Mario and Zelda games keep coming out long after Miyamoto is dead and gone? Are there any series which you would rather see call it a day than continue on their current trajectory? Bonus Question: Does Seasons 11-30 of the Simpsons diminish what made the first third of the series great? URL to share (right click and copy)
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04/11/15, 05:24 Edited: 04/11/15, 05:27
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It's crazy to think that there was a time when new IP was typical... like, almost all of the great Nintendo franchises were created in a ten year span. It sure would be nice if games weren't so expensive to develop and publishers could take the risk of launching a bunch of new character IP again like they used to.
As to whether a franchise should be "allowed" to die, sure. It's inevitable. While people are still interested, I see no reason why to purposefully kill something though. Despite my complaints, I also think the sequel problem is less of an issue with videogames than it is with other mediums, because there are only so many basic genres anyway, and the gameplay and design itself matters much more than the stories, characters, etc. Nintendo could release another platformer with a new character in Mario's place, but if the gameplay elements make sense with Mario anyway, then does it really matter? |
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Jargon said:@deathly_hallows I wouldn't be surprised if a lot of the guys at Nintendo would really prefer to be allowed to make their own thing with their own characters and worlds rather than having everything shoehorned into games that some old guys made up 25 years ago. There is nothing mutually exclusive about making new IPs and continuing Metroid. Look I think it's great that Parish and a bunch of y'all have decided to take a big shit on Metroid and say the the only reason people like it because of Nostalgia and that any new game is better simply because it's new, but I find it really ironic that it's Metroid that has become the punching bag for this anti-nostalgia-old-franchise-should-die movement, when there have only been 11 Metroid games total, compared to literally hundreds of Mario games, maybe even thousands. So is this really about old franchise must go to unshackle the poor devs who hate working on them, or is this just about shitting on Metroid because of the circle-jerk-over-hype media frenzy over Axiom Verge? Which I actually liked when playing but am beginning to hate due to the over-hype. For one thing, the game is just fucking ugly, the dude who made it is a great programmer no doubt, but he can't draw, everything is a shitty imitation of something done better in another game, and it's all drab and gray and just playing boring to look at it. Compared to the incredible art and design and color in a Metroid games it's simply laughable that this is the new poster child for killing a franchise that it's ripping off in a blatant manner. EDIT: this article honestly upsets me, I'm really kind of baffled that people dislike Metroid this much. |
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@JargonSo you've never made personal insults to other users of this board? Also, I don't have a grudge against Axiom Verge, I'm playing it right now, would have played it a lot more if it wasn't for it coming out right after Bloodborne. I just don't think Axiom Verge is better than Metroid, Metroid II, Metroid 3, or Metroid 4 and means Metroid should die as a franchise. Maybe by the time I'm done I'll have changed my tune, but right now... nah. Axiom is a cool indie game, very impressive for the work of one dude, an obvious love-letter to Metroid which is cool, but not better than Metroid, and not a replacement for Metroid. God forbid I have an opinion that's different from the great Jeremy Parish. |
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@JargonGo back and read everything I've written. I'm not saying franchises shouldn't end, I'm saying that IN MY OPINION METROID has not run it's course. Mega Man, sure, die. Mario, sure, die. Pokemon, die. Smash Bros. Die already. But Metroid is too good. Other franchises simply aren't that good. Sure, Prime 3 was utter garbage, Other M was... not really that great (but not for lack of ideas, IMO, for just having some bad ideas about how to interject story and some weird gameplay/controls choices). But Metroid, Metroid II: The Return of Samus, Metroid 3: Super Metroid, and Metroid 4: Metroid Fusion, are all stellar masterpieces, without equal. The lack of a proper Metroid 5 is a crime against humanity. That is my opinion and I guarantee you nothing anyone can say could ever change that. So, it's great you agree with Parish, I don't, you think it's okay to insult me and treat me with scorn because I disagree with you but I don't care. METROID IS AWESOME. full stop. If I deserve to be hated for having that opinion then hate me. Am I being emotional about this subject and not cool, calm, and objective? You bet. |
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Jargon said:@deathly_hallows You're also saying that people are taking a shit on Metroid despite the fact that everyone who has said that they wouldn't mind if the series was brought to an end obviously loves Metroid. Yeah not seeing that so much, sorry. That article does not come off to me as in any way showing love or respect for Metroid, in fact it shows that he doesn't get what makes Metroid special at all, he just looks at them as pure mechanics, not as art, he doesn't appreciate how the 2-D Metroid games are staggering artistic achievements without equal. To him Axiom is just as good, because the mechanics are sound, is a very cold and mathematical way to look at things. Like you could just replace you wife with another female because the anatomy is the same. Whelp she's got a uterus, just as good. I'm not disagreeing with his theory, in fact I think it's so obvious that it goes without saying, but Metroid is not a great example of a franchise that's run it's course and has no room for new ideas, or new stories. If you feel that way fine, but I will never, ever, in a million years agree with that. @ZeroMETROID 5 forever. |
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@deathly_hallowsAre you going to seriously argue that Jeremy Parish doesn't love Metroid? How's this, this, this, and this as evidence otherwise? Should I keep going? And you also said that people here were shitting on Metroid. That's got to be about me since I'm the only one who could even possibly be considered to be advocating for its end as a series. So do I hate Metroid? Let's go to the source. What do you have to say Jargon? I love Metroid. Oh, weird. Sounds like anyone who says Jargon doesn't love Metroid is talking out of his ass. |
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