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OlliOlli Discussion (Nintendo Wii U) [game]
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6.88/10 from 5 user ratings |
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Welcome to the official discussion thread for OlliOlli on the Wii U!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
Anyone else check this game out? I used to skateboard for YEARS, yet somehow I missed the Tony Hawk / Skate / etc. craze and haven't really put much time into a skateboarding game in a long time. I decided to check this one out on a whim. It's pretty interesting. Definitely not a "sim", it's a fast-paced 2D action game. Kind of like a runner, but uh... with a skater, so... a skater. That's a new genre I'm coining here, the "Skater". I feel like I'm already running into the issue I tend to have with all skateboarding / snowboarding / "trick" games, which is that I don't have the best sense of why I should do any one trick over another. You do all of the tricks the same basic way too, so they all kind of blur together to me. I'm not sure what I lose by just doing the same trick over and over and over? Maybe there is some kind of "variety" score? Either way, none of the tricks feel particularly unique. But yeah, not a sim so... guess I shouldn't have expected that anyway. Looking at it more like a runner though, it becomes an interesting game. Just getting through some of the stages is tough, and I'm still pretty early on. URL to share (right click and copy)
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03/10/15, 17:59 Edited: 03/10/15, 18:03
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I didn't really expect to enjoy this game as much as I do. Basically, I was hoping for something arcadey to keep me interested a couple of minutes at a time, but I keep finding myself struggling to put my 3DS down once I start playing. Like you say, it can be hard to choose one trick over another, but generally I just try to do the one requiring the most complicated input, and then switch things up with other random tricks as follow-ups, and that seems to work out quite well. I'd bet that your combo score increases a bit more the more variety you've got in your moves, but I need to experiment a bit with that before I can say for certain.
My biggest problem with the game so far is that I just can't go from playing the 3DS version to playing the Wii U game, since the timing is slightly different in the two. From what I hear, the PS4 and Wii U versions suffer from a frame or so of input lag, which isn't really a problem if you focus on that particular iteration, but is pretty damn annoying when going back and forth between games. |
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