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Kirby and the Rainbow Curse Discussion (Nintendo Wii U) [game]
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02/17/15, 16:40 Edited: 02/17/15, 16:41
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I played the game for the first time today, and I have a love/hate relationship with it. I love the look, the music, really everything. However, and I mean, HOWEVER, I hate the controls. The controls meaning, essentially, the entire concept of how the game is to be played. Why, oh why why why why why why, must a game this gorgeous force the player to look at the shoddy GamePad screen? The game is a stunning masterpiece of color and style. Yet, I have to look at a bland, washed out screen to play it? I've tried playing the game without looking at the GamePad, and controlling the rainbow brush is fine, but getting Kirby to move is no good. Ugh. Now I'm going to have to find someone to play this game with me so I can con them into playing as Kirby, while I play as Waddle Dee and actually be able to view the game in all its glory. Am I the only one with this problem? Is there a better way to play and watch the TV? If so, please help me! I may have to shelve this game, and I really don't want to. |
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@TriforceBunWhen I look at the game on the GamePad, all settings maxed out, and I look at my TV, I get sick to my stomach over the potential lost. The potential to showcase this game as it should be... In its full graphical glory. To gimp it so terribly is befuddling. I mean, if they're going to require this game to be played on a shoddy screen, then for goodness sake, they should have made it a 3DS game! That's not a slam against the 3DS, as I love that system and games look great on it, but what worked on a handheld (Canvas Curse) doesn't work on a home console (Rainbow Curse). And why would I shelve it? Because it's frustrating. It's frustrating wanting to look at my TV to take things in, and not be able to. To be forced to... Well, you get the picture. I'm grumpy right now, so I probably should stop. I'm happy for those that enjoy this game as it is. I just wish Nintendo didn't release this as it is. An awesome game made less so by design. |
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@TriforceBunYes, it would be a downgrade to have it on the 3DS (due to the game's amazing visuals). But it's a downgrade by default for requiring the GamePad screen to be the player's main screen. So, I guess I don't have a problem with the game. I have a problem with the system it's on, or a problem with the super HD visuals - depending on how you look at it. Games released on the Wii U should not, under any circumstance, require one to play solely with the GamePad as the main controller and screen. Don't release a game just to make the GamePad relevant. This isn't a portable system. It's a home console with the GamePad designed for off-TV play as an option - NOT A REQUIREMENT (the caps isn't mean for you, just for emphasis sake). The only semi workable option would have been to have a button or control stick used to propel Kirby, as opposed to using the stylus to tap him. And even then, not an ideal option. Pointer controls could work; the Wii remote could be the brush, and the nunchuck the means to move Kirby. I even looked for this option as an option, but an option that would be super tiring in use. I am 100% sure I'm in the minority on this. So I shan't continue my banter. I'll just give up on this one. Again, kudos to those that can look past things, or don't see certain things as problematic. No joke. I'm glad people are happy with the game. |
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