So, friends, how is this game? I loved MHTri Ultimate on Wii U and I just acquired a new 3DS. Is this game going to be worth the time and investment? I put around 150 hours into the Wii U game and I felt like I barely scratched the surface having only reached G-Rank and gave up.
Man, haven't really been around or playing games much since I started my new job back in November... i figured, with a new MonHun coming out, i'd fix that/come back from the dead
Just picked up the awesome Collector's Edition on Friday (have only just started a new file, tho) and my beautiful LE MH4U New 3DS will be arriving on Monday. Hype. Although I'm curious what will happen to my file when I do the system transfer, as I'll probably be playing the digital copy that comes with the N3DS afterward.
Will this also be the un/official 'I'm online / meetup / friend code' thread...?
Okay, so my dad got me a $25 gift card to gamestop for my birthday that I had sitting around for a couple weeks (he does not support my gaming habit so he buys small amounts) and my girlfriend got me a $20 eshop card for valentines day (she does not support my gaming habit so she does not buy me big gift cards) but when you put them together (with a drive to gamestop) I will have $40 in eshop credit to buy this game. Will get it later today, or maybe ill get fantasy life... hmmmm. decisions...
Still trudging through the intro. Finally fought some beasts and ran my first Expedition. Obviously, it's too early to judge the game (after fighting TWO monsters), but it seems pretty sweet. There are a lot of nice little enhancements to the UI, Options, etc.
The randomly generated Expedition area was pretty neat. Weird that the monsters can run away. I'll have to put more time into it, but I love the idea.
As for playing the game on a handheld... it's mixed, to be honest. Every area/screen has a different 'ideal' depth. The town and Item Box need a fairly shallow 3D setting. And the actual game areas can be totally maxed out (to awesome dioramatic effect). I still have to check the 3D in the darker locations, but the actual game looks great in 3D. It's kind of a pain to have to move that slider back and forth, though.
The graphics seem a lot better on New 3DS, though. Sharper and smoother. Or maybe it's just psychosomatic. But I don't think so. It looked kind of ugly before. Now it looks nice.
But the controls. UGH. The New 3DS (and maybe the old one) is NOT meant for three/four-hour sessions. At least not for me. Man, my hands were freaking aching. Particularly my right hand, which has to scrunch up to hit the buttons. I think I'll have to order one of those grips (assuming that they exist for the New 3DS). Otherwise, I might never play the piano again.
As for the C-Stick, it's weird. Usable, but weird, and in a weird position. I customized the LZ and RZ buttons to pivot the camera left and right, and I've been using that, instead. Pretty nice, although I accidentally hit them on occasion when trying to hit L and R.
I really like all of the touchscreen customization. Taking that ugly-ass HUD off of my screen really made the game a lot more immersive, particularly in terms of 3D. HUD elements often look out of place in 3D. (Speaking of which, the dizzying bowgun targeting reticle is the only drawback on running maxed 3D so far).
Looking forward to exploring the game further. MAN, I really need one of those grips, though.
And I had a non-game related tense moment today when my battery started dying during the Expedition. I'm trying to fully deplete the first couple New 3DS charges to build the battery memory, or whatever, but the timing was horrible. (Also, do you even have to do that anymore?)
I'm enjoying this game a lot more than I thought I would. I just did my first urgent quest. Coupled with the crazy monster design and the way it moved around with the awesome music, it just made for a really exciting battle It was just hilarious seeing it move around and attack (except when I got pummeled and nearly died of course).
Yeah, the monsters have some new behavioral patterns, too. And they all have ways of dealing with elevation differences. Speaking of which, I haven't quite got a handle on the mounting stuff yet. I actually totally forgot that I could do it. The elevation stuff is novel, though. You can easily clamber over small steps, even while transporting, say, a giant egg. And I like being able to move and slash while climbing.
One thing people should remember about climbing onto a monster during multiplayer play is that, if you attack the monster when another player is on it, there's a high chance you'll knock them off. Unfortunately, it's best to stop attacking during it, unless you want to risk ticking off the player who jumped it.
I'm not 100% sure how it works but it simply seems to be by knocking down an enemy. So jump off of a ledge and attack. I guess the chance of knocking it down varies on your equipment? I have no clue what most of these stats mean.