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The Legend of Zelda: Majora's Mask 3D Discussion (Nintendo 3DS) [game]
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9.57/10 from 9 user ratings |
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Welcome to the official discussion thread for The Legend of Zelda: Majora's Mask 3D on the 3DS!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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Some things in life are inevitable. Death. Taxes. The moon falling from the sky and obliterating the world. And of course, remakes of popular video games. With the recent announcement of Majora's Mask 3D, Nintendo manages to cover the entire list. (Unless your video game prices don't include sales tax, in which case, lucky you.)Thankfully, it seems that this will be no lazy remake. According to a recent interview with Eiji Aonuma, work on Majora's Mask 3D began in June 2011 shortly after development on Ocarina of Time 3D wrapped up. With any luck, this means we'll be getting Majora's Mask 'Master Quest'. Feel free to post any new info in this thread as it comes to light. URL to share (right click and copy)
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11/10/14, 23:00 Edited: 11/10/14, 23:49
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@StephenYour analogy is utterly incorrect. Stephen said: It would be like if you were in Mario and fail level 5-3 once and have to go back to world 1-1. No. Because if that was the case, then you'd also lose all temple progress, all masks, all weapons and items...basically a complete reset of the game. That's what 'returning to 1-1' is. A complete and total reset. In Majora's Mask, if you fail in any one timeline, you go back to the start of the timeline and try again. If you fail in 5-3 in Mario, you go back to the start of 5-3 and you try again. You don't regenerate two seconds before your last failed jump. That's what a 'hard save anywhere' feature in Majora's Mask will give you, and yes it breaks the game.And the whole 'If you don't like it, don't use it' argument is just silly. Even with the 'free win' option in Mario, it requires you to repeatedly and utterly fail on the same level over and over again and then hit the magic box of mercy that appears.It's not a 'free win' box. It's an "I give up" box. It's not there as part and parcel of the game to be triggered at will at any time. It's something that's eventually offered to you because the game has taken pity on you. Turn this whole thing around. Is there anyone on this site who would seriously argue that the old Mario games need the invincible tanooki suit to be included because old school Mario is 'too hard' or 'flawed'? Because that's the argument that's being made here for Majora's Mask. PS: The Anju-Kafei sidequest that apparently causes such grief? If you know what you're doing 'following the notebook and triggering events', it takes slightly over 20 minutes of real time (let's be generous and round it up to an even half hour). That's it. And most of that is just waiting for the events to roll around. If you're losing MORE time than that, odds are you were doing other stuff during that time, so you're not exactly wasting effort. |
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@ShadowlinkStephen said:The only caveat is that they need to preserve the challenge for people who want it. It's in that area Zelda games have been lacking in recent years. |
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