Welcome to the official discussion thread for Super Smash Bros. for Wii U on the Wii U! To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
This will be the official thread for general discussion on this game, but there may be other threads with more specific discussions. If there are any details about this game that you believe should be in this post, please contact a moderator and ask if they can add them.
END AUTOMATED TEXT. THREAD CREATOR INFORMATION BELOW.
Every new generation a great dawn emerges where a new game in the acclaimed Super Smash Bros. series graces Nintendo's newest consoles… for the Wii U, that time is almost upon us. Nintendo is truly pulling out all the stops with this one. Here's the breakdown on what we can expect… (Learn more at the Super Smash Bros. website.)
1.) 45+ playable characters (new characters, returning fighters, or accessible via alt costumes) 2.) Releasing November 21st, November 28th, or December 5th depending on your region 3.) Tons of content; from trophies to levels to music tracks to items to pokemon to modes… it seemingly never ends! 4.) Customizable Move-sets 5.) Many control setups; Wii U Gamepad, standard Wii U options, Gamecube controllers, even your 3DS! 6.) Online capable (and encouraged) 7.) Check out Nintendo's 50 Things You Should Know about Smash Bros! 8.) Stages exclusive to the Wii U version. Some epic stages! 9.) Amiibo Support for all existing Amiibos 10.) Gameplay lands somewhere between Melee and Brawl
As you can see, there really is something for everyone, perhaps more than ever before. As I wrote this whole post up, I was listening to the Super Smash Bros. Brawl soundtrack and remembering the hours and days and weeks and months of fun I've had with that game. This will be no different and really will shake the Wii U community up in the best ways. Nintendo is on the eve of quite possible the most acclaimed game the console will have. This is a very exciting moment for Nintendo gamers. Speaking back on the music, you can listen to a bunch of neat samples from the upcoming game at the SmashBros.com Music Page. Be sure to check out Kapp'n's Song! It's a personal favorite of mine. The 3DS version is to have two-songs per stage but the Wii U version is meant to have that and more, even some songs from past games as well.
Please enjoy a few of my favorite images found on the official Super Smash Bros. website.
The release date in North America is November 21st and it was just moved up to November 28th in Europe. For all other regions you can expect December 5th. In the mean time, there's always the 3DS version which looks incredible in it's own right! You can discuss it in Jargon's thread here; Super Smash Bros. 3DS. We should aim to keep this thread focused on the Wii U version so that the 3DS discussion ends up in it's right place. Keep in mind that the Daily Updates are still being provided by Sakurai (for a few more weeks at least) and the best place to find and discuss those is Stephen's Super Smash Bros. News Discussion (Roster Spoilers) Now With Daily Images thread. I do my best to update that daily with the Sakurai posts.
Who is your main? What are you most excited for? Finally, be sure to have your friends added on your Wii U! I'll do my best to keep this thread updated with the various users who are playing this online.
Super Smash Bros. for Wii U: The Negative World Roster NW User Name - Nintendo Network ID - Nickname
Just had a some weird lag spike shit where it affected the game so bad that the controls would lock up and not register certain buttons? I couldn't physically move forward or do specials, but I could jump, taunt, block, and grab? And I lost a round cuz completely out of the blue it started to spazz out and do the side smash non stop. Fuck is this shit about??
How disappointing. He was a great matchup, posed a nice challenge. I got one nice, tight, back and forth round that was super close, challenging, and fun. The next was the first glitched out round. I recorded both. After that it got glitchy again at the start and my comeback was too little too late, so I lost. After that we both locked up and I figured out well we could still shoot eachother. Too bad I found out at the wrong time (when I was at the edge of course) and showed the fucker how to beat me. I was at the edge and he just projectiled me off with Cloud. Was like a game of ping pong almost. Next round I locked up, and I got kicked for idling since I couldn't fucking move.
What a shit night. 1 good round, then the rest fucked me over. How fun.
To make up for that LAME I'll just post other matches I've liked recently.
Beautiful win considering how the guy was spamming like crazy and I totally planned for that second, quick meteor to make it in the 3 minute time limit.
LOL does it look like this guy was lagging at all during the match? What a sore loser.
Haha I never use Luigi in For Glory, but I felt the call this round.
@carlosrox Wii U ethernet adapters are pretty cheap now. I got this one. People swear by them, though I'm not sure I've noticed a huge difference overall. It's probably more noticeable if both players are using them. I did notice while playing Overwatch that my connection was horrible on Wi-Fi but flawless after I went wired, so I imagine it's helping me for Smash even if I don't notice as much.
But yeah, Overwatch has been satisfying my occasional thirst for online competition lately. Other than a handful of matches with anon_mastermind that one night, I don't think I played at all in November. I'll probably try to get back into it soon if any NW folks want to play.
I swear I posted in here post Switch launch (begging for a Switch port), what happened to that?
Anyways I've still managed to get some nights in when I was in the mood or Zelda felt like it would have consumed too much time. I still love it to death. In fact I played FG1v1 for like 2 hours last night. Some little showboater was crying he couldn't beat me with his other characters so he went running to Bore-o-netta to finish the job. How dd he beat me? How every Bayonetta player wins. I go make a sandwich while they juggle lock me in mid air.
@carlosrox I see pros escape Bayonetta combos more often than not these days (the top cream Bayo players are getting better at keeping them in though), but I still haven't figured out the best way to do so myself. The best option for me seems to be changing up whether you hold up or down while getting combo'd to mix up which attack the Bayo needs to use to keep you captive, and airdodging when you find some air. It works better for some characters than others, and I'm not sure how it works for Samus's unique mix of floaty and heavy in particular. EDIT: We should lab it sometime! Hop on discord, set up a match together, and try different ways to escape.
I don't think Bayo's quite broken, but she absolutely needs a few nerfs to specific moves. Witch Time is actually busted, considering it's infinitely more rewarding than any other counterattack while also being safer to use. And while I don't want her combos to disappear, I think they could go farther in making them more escapable. Fingers crossed that the rumored Switch port will come with a spiffy new balance patch.
So many friendly For Glory people on for me lately. And good character variety, too. In the last few days I've played some solid players with characters I don't see much, like Lucas, Bowser, Corrin, Kirby, and Roy. In fact I don't think I've seen any of the usual suspects (Mario, Fox, Falcon, Cloud) since I picked For Glory back up again a couple weeks ago.
@GameDadGrant Our timing wasn't quite perfect, as I had by then mostly recovered from a nice cool Saturday of day drinking, haha. Good games, good fun! The matches would have been a lot closer if you hadn't self-destructed a few times. Cloud's recovery tends to do that, and Mewtwo's teleport sometimes gets nutty with certain stage edges and just whiffs off to no-man's-land for reasons...
@HammerLord Thx 4 the smashes last night dude! Always a good time gettin' creamed by a guy who knows what all the buttons do. And the connection was a bit better than usual, though especially near the end it felt like I was dropping inputs pretty regularly. Are you using an Ethernet adapter or Wi-Fi? I've been on Ethernet for a few years now but I'm still not sure of the difference it makes, though people swear by it.
@carlosrox You should have joined us! Saw you were playing FG when Jon and I quit for the night.