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Super Smash Bros. for Wii U Discussion (Nintendo Wii U) [game]
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9.19/10 from 34 user ratings |
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Welcome to the official discussion thread for Super Smash Bros. for Wii U on the Wii U!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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Every new generation a great dawn emerges where a new game in the acclaimed Super Smash Bros. series graces Nintendo's newest consoles… for the Wii U, that time is almost upon us. Nintendo is truly pulling out all the stops with this one. Here's the breakdown on what we can expect… (Learn more at the Super Smash Bros. website.) 1.) 45+ playable characters (new characters, returning fighters, or accessible via alt costumes) 2.) Releasing November 21st, November 28th, or December 5th depending on your region 3.) Tons of content; from trophies to levels to music tracks to items to pokemon to modes… it seemingly never ends! 4.) Customizable Move-sets 5.) Many control setups; Wii U Gamepad, standard Wii U options, Gamecube controllers, even your 3DS! 6.) Online capable (and encouraged) 7.) Check out Nintendo's 50 Things You Should Know about Smash Bros! 8.) Stages exclusive to the Wii U version. Some epic stages! 9.) Amiibo Support for all existing Amiibos 10.) Gameplay lands somewhere between Melee and Brawl As you can see, there really is something for everyone, perhaps more than ever before. As I wrote this whole post up, I was listening to the Super Smash Bros. Brawl soundtrack and remembering the hours and days and weeks and months of fun I've had with that game. This will be no different and really will shake the Wii U community up in the best ways. Nintendo is on the eve of quite possible the most acclaimed game the console will have. This is a very exciting moment for Nintendo gamers. Speaking back on the music, you can listen to a bunch of neat samples from the upcoming game at the SmashBros.com Music Page. Be sure to check out Kapp'n's Song! It's a personal favorite of mine. The 3DS version is to have two-songs per stage but the Wii U version is meant to have that and more, even some songs from past games as well. Please enjoy a few of my favorite images found on the official Super Smash Bros. website.
The release date in North America is November 21st and it was just moved up to November 28th in Europe. For all other regions you can expect December 5th. In the mean time, there's always the 3DS version which looks incredible in it's own right! You can discuss it in Jargon's thread here; Super Smash Bros. 3DS. We should aim to keep this thread focused on the Wii U version so that the 3DS discussion ends up in it's right place. Keep in mind that the Daily Updates are still being provided by Sakurai (for a few more weeks at least) and the best place to find and discuss those is Stephen's Super Smash Bros. News Discussion (Roster Spoilers) Now With Daily Images thread. I do my best to update that daily with the Sakurai posts. Who is your main? What are you most excited for? Finally, be sure to have your friends added on your Wii U! I'll do my best to keep this thread updated with the various users who are playing this online. Super Smash Bros. for Wii U: The Negative World Roster NW User Name - Nintendo Network ID - Nickname
DrFinkelstein - a00link - Stephen ploot - realploot - Pauloot deathly_hallows - ch_rls - ???? Jargon - Hendrik - Hendrik chrisguy - chrisguy - ???? Ludist210 - Ludist210 - Lewis GameDadGrant - GameDadGrant - ???? anon_mastermind - Mastermind85 - ???? VofEscaflowne - VofEscaflowne - ???? kriswright - kriswright - ???? Cryojin - Cryojin - ???? TheOldManFromZelda - OldManFromZelda - ???? Smerd - Smerd20 - ???? achhibbar - achhibbar - ???? Mop it up - Mop_it_up - ???? TheBigG753 - TheBigG753 - Greggy Cubed777 - C77777 - ???? nate38 - VictorVonPlugman - nate kgtennispro - kgtennispro - Kenny chrisbg99 - chrisbg99 - Chris Brick - Brick20 - Brick pokepal148 - pokepal148 - ???? PogueSquadron - PogueSquadron - Jamie Super_Conzo - Super_Conzo - ???? Beardednerd - beardednerd - DaveURL to share (right click and copy)
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09/15/14, 00:22 Edited: 01/14/15, 13:34
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Myself, I no longer care about more games being represented, as the novelty of Nintendo worlds colliding wore off long ago. Instead, now I want to go in the opposite direction; I'd love to see some franchise-specific versions of Smash, specifically Mario, Zelda, and Pokémon. These franchises each have a load of characters that I think would be fun tossed into the Smash ring, none of which really have a chance of making the cut in the regular game. I don't think Sakurai would need to be involved in these side games, as the template is already well established at this point. Just make Mario characters with Mario-themed stages, items, and game modes, and boom, it's a game. |
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I'm pretty sure the LAN adapter is slower than my wifi. I'm pretty positive the USB bottlenecks it to a point that's actually slower than wifi. I was hoping it would reduce latency but even that is higher than on wifi (or around the same). I just played on wifi and it was probably about the same or better than with the LAN adapter. Anyone else have a similar experience?
Also, I see fan service as the developer going "Oh man, it would be a real treat to the fans if we did _____________." Hyrule Warriors and Smash are both great examples of fan service games, because it shows all of our favorite things doing amazing stuff. Stuff that's a nod to the fans like "We know you like this, so here you go." The return of the raccoon suit in NSMB2 could probably be seen as fan service as well.
Something like a Mario fighting game could be fan service, because it would basically be filled with stuff from Mario's past, and unlikely to bring anything new in terms of characters or lore or what have you. Like, if Fawful just showed up somewhere, I'd consider that to be fan service.
A Mario game without as much fan service could probably be something like Super Mario Sunshine, which introduces a whole new world with new characters and relies less on past games certain things. The controls are basically the same as Mario 64, but the context of the game is very new. The return of Yoshi could be seen as fan service though, because he was absent for a really long time. One could see that as the developers recognize that people missed Yoshi in Mario 64, so they put him in the next game (however terribly). |
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