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Ogre Battle 64: Person of Lordly Caliber Discussion (Nintendo 64) [game]
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9.02/10 from 9 user ratings |
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Welcome to the official discussion thread for Ogre Battle 64: Person of Lordly Caliber on the N64!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
Ogre Battle 64 is a game that I must confess isn't a game that's very easy to explain so you'll have to bear with me. Published by Atlus in North America and developed by Quest (Quest was later bought out by Square Enix who is responsible for the Wii Virtual Console release,) Ogre Battle 64 is a sequel to the first game in the Ogre Battle Series, which has a thread on here already so I don't have to explain basic gameplay because I can just copy/paste the description used to describe Ogre Battle: March of the Black Queen on SNES so we're going to do that. Mr_Mustache said: A brief overview of Ogre Battle. It is a Strategy RPG where you control an army of characters. Within this army is groups, formed by you, consisting of 5 (or less) characters. Large characters count as 2. The game consists of your stereotypical Fantasy classes; knights, wizards, dragons, wyms, griffons, fairies, golems, etc. They gain experience points, and levels, and can change class at a certain point. The battles are automated, but depending on where you set them up in their group, they perform a certain attack, a certain number of times. You'll encounter enemy groups on each map similar to your army, and whoever deals the most damage wins the battle. The loser is bounced back, but will return until they are obliterated.
Now with that in mind those who are interested should probably listen to the episode of Radio Free Nintendo where they spend about 80 minutes having James Jones give his slightly spoilery discussion of the game. You can also go here for more in depth descriptions of various mechanics. URL to share (right click and copy)
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08/30/14, 05:09 Edited: 08/30/14, 06:10
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