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So...Tomodachi Life is a game that exists. It is rather difficult to describe, as it does not really adhere to "standard" game parameters that we know. It's kind of like a mix of The Sims, Animal Crossing, Harvest Moon and...Nintendogs, I suppose?
The game centers around Mii characters created or imported in the game by the player, and they live out their lives on an island. The player can interact with the various Miis, by giving them gifts, talking with them, solving problems, or just watching them do random stuff. And that's it. It doesn't sound very compelling, but it can be rather charming.
In any case, who else has this game? What are your thoughts so far? How goes life on your island? How goes...your friends, your drama, your life?
I would like to propose that whenever we reference Guillaume's name in shorthand, that it be written out at "Gii." That way it looks more like it sound phonetically, plus it gives tribute to his admitted love of the Mii characters.
I had a big influx yesterday because I transferred Miis my housemates/friends made in college on my Wii to my Wii U so I'd have a team of my own Miis for baseball. Then I figured why not just transfer them to my 3DS too so I can move them to my island, heh.
Though I also threw in a few fictional characters: Sam & Dean Winchester, Maya & Mia Fey, Phoenix Wright, and Layton. After Layton though, I decided six fictional characters were enough ;p
Oh, and I just randomized the faces and went with the first result I got. It was amusing that you wound up being one of the only grumpy ones, lol.
Damn it, I had a couple papragraphs of crap typed in and hit some damn key and some weird script bullshit popped up and I lost everything. I fucking hate that. Like I'm really pissed when stupid shit like that happens. Anyways, my post went something like this:
Nintendo finally gives all of us a demo, though, there isn't enough meat to the demo to decide if I want to blow $35 bucks on TomoLife. Don't get me wrong, I know Nintendo doesn't want to offer up too much and then people are satisfies with just playing the demo, but in this care, with a game this strange and hard to describe, Nintendo should have offered up a little more for the demo.
Also, I've read a few impressions of a couple different sites that after a couple weeks of putting a fair amount of time into the game it becomes to repetitious and not much new stuff to see.
Now, I've also never played an Animal Crossing game, but I've always been intrigued by that title and I still might download the 3DS version. Anyways, it sounds like TomoLife doesn't have anywhere near the substance of Animal X'ing. I could be wrong and those impressions might be off or maybe I would still find stuff to do or at least the game would still be fun for me.
I guess if I was to download or buy a game like this, I would just go for Animal X'ing at this point. Or if I wait just a week or so longer, both games will just fall off my radar and I'll save myself like $30.
There really is no game aspect to Tomodachi. You check in on your Miis and feed, clothe and play super simple games with them. Personally I had some of the most fun just adding my siblings into the game. Unless you have your apartment filled with Miis it would be pretty hard to play this game more than 5 to 10 minutes at a time.