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Mario Golf: World Tour Discussion (Nintendo 3DS) [game]
 
Mario Golf: World Tour on the 3DS
8.47/10 from 10 user ratings

Welcome to the official discussion thread for Mario Golf: World Tour on the 3DS!

To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
Mario Golf is a series that has been around perhaps longer than anyone realizes. In America anyway, the first game released June 30th, 1999 for the N64. Just two months shy of it's 15-year anniversary, Camelot Software is bringing another entry back into the limelight on 3DS. In fact, it's been nearly ten years since the last Mario Golf game (crazy to think about). The original game's tag-line was "Tee Up With Mario and His Friends". Here you'll get to do just that, and this time in glorious 3D graphics.


Mario Golf brought us the mechanics and the initial characters. It brought us the premise and set the bar high. A few months after the N64 release a Game Boy Color title released. Then Mario Golf: Toadstool Tour, a GameCube gem released in summer of 2003, took things farther with higher-fidelity graphics as well as more Mushroom-Kingdom-esque courses. I'll never forget the joy brought to me by that game that summer and for many years there after. Finally, the last time we saw a club-clad Mario and friends was in June 2004 with Mario Golf: Advanced Tour on the GameBoy Advance which expanded things in a specific direction... RPG-like qualities for character building.

In just two short weeks Nintendo fans will finally be able to play the next installment (which receive an initial year-long delay when it was originally intended to be released in Summer 2013). This title looks to expand on the formulas that made it great while finding a middle ground between the two different tiers that have developed over time.


This title looks to have a ton of features in store and a ton of gameplay opportunity. It keeps it's arcade-appeal with the classic Power-Bar which allows you to decide just how far to hit the ball, and if you're savvy enough, it allows you to put some hook, draw, or angle to the ball as well. For those who are less versed in these mechanics or just want a more simplified experience, you can once again choose to automate the latter portion of the swing. This time around, being on 3DS and all, you can opt to use the stylus to tap the screen in leu of using a button and also you can use the stylus to decide how to affect the ball post-launch.


As you can see from the above screenshots, the game has taken a significantly stronger focus on creative levels inspired by the Mushroom Kingdom, which means I should be getting exactly what I want most from the series. It's uncertain who the final roster will be in the game as playable characters but it is known that you can play as your own Mii and do all sorts of cool stuff. By using your Mii, you can engage in a somewhat altered version of the RPG-like qualities of games' past. Customize your Mii with headgear, clubs, pants, and other features which not only change the design of your golfer but the attributes as well. I'm quite excited to have this customized experience.


Check out the game in the Game Database to find all sorts of videos (though I'll post them on page one of this thread as well) and don't forget to add this to your collection come May when the game releases. Also, if you're still finding yourself without a pre-order, Amazon.com still has the game for $29.99 with the pre-order price guarantee. At three-quarters the original price, there's no excuse not to nab this up day one!

Check out the main website at mariogolf.nintendo.com and see even more content. There you'll also find more details on the online-component to this game which better explains the 'world' in World Tour. You'll be able to play matches online against opponents from anywhere on the planet. This key feature should give Mario Golf fans abundantly more play-time from their cart or download. You can also check out this great impressions article from Daan Koopman over at NintendoWorldReport. It'll detail even more about courses and gameplay, etc.

Now that the game is out, it's time to hit the green and find ourselves in some tournaments! Below are the codes for various Negative World Tournaments. I'll do my best to keep up on these as they change.

Tournaments
Tournament 3: 64-5705-3846-4942
Tournament 4: 03-0537-2193-5082

Community: 50-3155-4188-2450

Reviews

Nintendo Life - 9 / 10

IGN - 8.6 / 10
NintendoWorldReport.com - 8.5 / 10
Destructoid - 8.5 / 10
Eurogamer - 8 / 10
Polygon - 8 / 10

EGM Now - 7.5 / 10
Videogamer - 7 / 10
Gamespot - 7 / 10

Edge-Online - 6 / 10
DigitalSpy - 3 / 5
Joystiq - 3 / 5

Average Score: 7.51/10


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04/20/14, 18:08    Edited: 05/24/14, 23:12
 
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anon_mastermind said:
Who is Scott? He won Tournament #2, with Kenny finishing second and Mikey taking third.

Tournament #4 is up: Bowser's Castle. Code is 03-0537-2193-5082

What the heck?

I figured I had that one won dammit. Show yourself Scott!
05/24/14, 23:51   
Edited: 05/24/14, 23:52
Yeah Who TF is this Scott?!
05/25/14, 00:10   
@Zero
That would be me
05/25/14, 05:50   
@gtarrant

Great Scott!!

05/25/14, 06:03   
Dang. It would've been funnier if Scott were a lurker, and remained silent while continuing to thrash us all.

(No offense, Gtarrant!)
05/25/14, 16:40   
Edited: 05/25/14, 16:41
Only 3 of us played the last tournament so far. Why no love for Mario Golf?
05/29/14, 04:28   
I'm playing a lot of Mario Golf I just got hooked on the medals.

Speaking of... I am not a fan of club slots for the moon medals. You basically have to get all birdies, and if you get the wrong clubs in the slots, it is literally impossible. Ug.
05/29/14, 05:05   
@Zero

BE BETTER AT GOLF! Or at least get better at the slot machine part.
05/29/14, 05:51   
But it's too fast! Golf has nothing to do with slot machines!
05/29/14, 06:45   
SlotGolf is how I've played real golf for the past 5 years!
05/29/14, 13:44   
@TheOldManFromZelda
I sure hope you've been giving good tips to your caddie!

In related news, NW Tournament 3 absolutely kicked my ass. Like, multiple triple bogeys. Ugh. And I just now remembered that we had items to use. Ugh.
05/29/14, 14:44   
Edited: 05/29/14, 15:03
Finally beat the 18 hole Sky Island, damn must have tried it 30 times.
06/05/14, 07:07   
gtarrant said:
Only 3 of us played the last tournament so far. Why no love for Mario Golf?

My skills still suck so badly, I don't want to embarrass myself, LOL!

Although I did recently beat the first part of Castle Club, so I am steadily improving. Maybe I'll try my hand at one of the tournaments that recently opened up...
06/05/14, 18:31   
@gtarrant

The last NW tournament? I forget to enter those...I do play all of the ones Nintendo offers though, if only for the swag.
06/05/14, 18:32   
Giving this thread a little bump since the final DLC pack released yesterday.

Man, the last course has some awesome hole designs, but at the same time it is by far the hardest course in the game. It's going to take some practice before I can actually start doing well on this one!
06/20/14, 16:08   
I'm trying the one-on, one-putt challenge on Sky Island. It's pretty brutal. Any tips?

I did get my costumes for three holes-in-one and three albatrosses. And I unlocked Moon Coins.
06/20/14, 16:35   
Edited: 06/20/14, 16:35
ludist210 said:
I'm trying the one-on, one-putt challenge on Sky Island. It's pretty brutal. Any tips?

I did get my costumes for three holes-in-one and three albatrosses. And I unlocked Moon Coins.
Wow 3 albatrosses already, I have yet to get one. That's awesome.
06/21/14, 03:17   
Anyone interested in doing another quick tourney?
06/23/14, 20:09   
@gtarrant

DK Course, hole 1. Use someone with ridiculously long range (I used Star DK) and hit a power shot into the blast barrel above the Kong house. That should spit you out near the green. Chip in from 30-40 feet for an easy albatross.

I tried the 18-hole one-on, one-putt challenge for most of the day yesterday (I'm sick) and the closest I got was hole 17, twice. I really don't like this challenge, and what makes it worse is not having the ability to replay right away when you fail. You have to back out to the map, talk to Lakitu, talk to Lakitu again, then have another go. RRRRGH!
06/23/14, 20:27   
@ludist210

If you aren't already, you should look into getting some mulligans to use.

That's the only way I'll ever even try the 18 hole challenge down the road.
06/23/14, 20:46   
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