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Should Nintendo start offering a paid online service? Would you subscribe? [roundtable]
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So earlier today, the unfortunate news has broken that Nintendo is shutting down its Wi-Fi Connection service for all Wii/DS games. This is obviously sad news for those of us who still play and enjoy these games. That being said however, it was a free service and despite Nintendo's other limitations in the online space, we had a pretty good run considering the cost. Of course this raises the spectre of the same thing eventually happening to 3DS/WiiU. Which is just as depressing. So I can't help but wonder if the time has come for Nintendo to bite the bullet and start offering a paid service ala XBL/PSN, the proceeds of which would go towards keeping these online services running for a while longer instead of shutting down soon after the generation ends. With both Microsoft and Sony already charging for their own networks, Nintendo aren't likely to actually lose customers with such a move, so I think it's viable. That being said, a paid subscription would require some basic level of functionality to come with it- Namely proper voice chat, matchmaking, leaderboards etc. I don't know what the potential is for Nintendo to undercut the other two on costs whilst providing the service, but the entire concept bears looking into IMO. So what do you guys think? Is it finally time for Nintendo to join the big boys in a wider online world? What would you be prepared to pay? URL to share (right click and copy)
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02/27/14, 09:27 Edited: 02/27/14, 09:27
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It may be important to note that a big part of my personal philosophy is that game developers and hardware manufacturers (outside of Nintendo) are unwisely inflating their budgets and have been for some time. If they were more responsible and more greatly emphasized equating things other than budgets with quality, they wouldn't need to be as preoccupied with ways to squeeze more pennies out of their most dedicated consumers.
So, yea, I know servers don't run on dreams, but if you ask where I think that money should be coming from, I think it's already there. Again, gaming is expensive enough, if they can't do great things with these heaps of money (most lucrative from of media in the world if I'm not mistaken) then the solution probably involves a different approach, not more revenue.
Also, remember, the topic asked for our opinions. You don't need to be convinced by my reasons any more than I need to be convinced of whatever Jargon was saying about the gov't seizing my video games. =P We're just here to share thoughts on the subject, right? So, we shared. Yay, us, we did it! |
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@ShadowlinkAnd even if you don't agree with it, do you at least understand the thinking behind it? Remember, my ideal involves a trade-off in bloated budgets, which, depending on the group behind it, would likely lead to scaled back everything. In other words, I would rather have solid games w/o bells and whistles that work and play great for a fair price than pay a lot more for games and features that are supposed to blow my flappin' mind but... just don't seem to achieve more than solid... to me. Dig it? Of course, we've expanded beyond the initial question but, only because they appear tied to other concepts. @JargonIf all digital content was DRM free, and could, say, play on third-party hardware, I would feel very, very..... very... different about that business model. Now, if you'll excuse me I-- hey! Obama! Put down my copy of ChibiRobo! DUDE! GET BACK HEEEEERREEEE!!! |
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@Shadowlink I saw this was linked in the GAF thread from GameSpy's website. GameSpy said:EFFECTIVE JANUARY 1ST, 2013, GAMESPY HAS CEASED TO MAKE ITS SOFTWARE AVAILABLE FOR LICENSING.
IF YOU’RE A MAJOR LABEL PUBLISHER OR EVEN AN ESTABLISHED DEVELOPMENT STUDIO, YOU KNOW – THE ONES THAT HAVE RELEASED TITLES AND REAL OFFICES WITH COOL THINGS LIKE HR DEPARTMENTS, OFFICE MANAGERS, ETC. AND HAVE AN AGREEMENT IN GOOD STANDING (YOU KNOW, YOU PAY YOUR BILLS, ETC) WHILE YOU WILL NO LONGER BE ABLE TO ADD NEW TITLES, YOUR EXISTING SUPPORTED TITLES WILL CONTINUE TO FUNCTION WHILE UNDER PAID SUPPORT.
Annual support costs are calculated at 10% of the then current License Fees.
License Fees are $44,000.00 per platform which includes your first year of distribution.
- See more at: http://www.poweredbygamespy.com/pricing/#sthash.SkIezrBV.dpuf So it looks like the cost is 44k initially, plus 4.4k per year, per platform. BTW gotta love that statement. Such hostility. |
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