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02/22/14, 09:49 |
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02/22/14, 09:53 |
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02/22/14, 10:00 |
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02/22/14, 11:50 |
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02/22/14, 12:15 |
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02/22/14, 12:16 |
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02/22/14, 13:47 |
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02/22/14, 15:48 |
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02/22/14, 17:16 |
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02/22/14, 17:26 |
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02/22/14, 18:21 |
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02/22/14, 18:30 |
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02/22/14, 18:36 |
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02/22/14, 18:49 |
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02/22/14, 19:00 |
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Holy cow, world 1 was decent enough but world 2 was nonstop greatness. The music and atmosphere and creative design are all through the roof. And then 3-1 comes and blows all of it away. Very nice, Retro! Greatly looking forward to seeing what else is in store with this game. @PogueSquadronI feel your pain. However, after playing this, I'm greatly impressed by what Retro's done here. I just finished the second world, and it's easily a contender for best DKC world ever--every level is awesome, even the bosses (so far, much better than Returns') and bonus stage. Many levels do seem longer and more involved, like a mini-adventure in each where you travel to all sorts of different crazy places, so the actual length of the game might not be shorter than Returns. I got my first Shiny Gold in Busted Bayou! It took about an hour and I had to check on the top guy's technique (yay, replays) but I finally nabbed it. Looking forward to seeing you guys on the leaderboards! |
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02/22/14, 19:30 |
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@PogueSquadron Not only are the levels longer than the ones in Returns, but they're more varied as well. While each level adheres to the theme of its world, the assets used within each individual level vary on a level that is far beyond the variety found in Returns. It's very impressive. World 2 is a great example. I can go into detail if you don't mind me spoiling the themes of the levels. I just finished world 3. The game is going by somewhat quickly, as I've made sure to unlock just about every hidden level I can find on the map, minus the ones that require you to find all of the KONG levels. However, when the game's quality and variety are this high, I can't complain about it's legnth. Carlos hits the nail square on the head again. This game is incredible. It's giving 3D World and DKC 2 a run for their money. There is so much detail and care. In my opinion, this is some top tier stuff both in terms of 2D platformers as a whole, and -well- games as a whole, really. Choosing a favorite Wii U game is so hard right now. I particularly like the new enemies. They're well designed, and highly interesting. Seeing all of the abandoned planes in the first world, their fishing areas, towns, sawmills and cheese filled caves in the second world, and the jelly/juice factory in trailers for the game has me curious about what their exact motivation is and what they want with DK's island. It's a bit reminiscient of KremCroc industries in a way, but on a much larger and encompassing scale. You can see their prescence and impact on every island and it has me super excited to find out what their ultimate goal is. I almost forgot, Make sure you stop and listen to the music in level 3-5 before jumping on the rocket barrel. If you're a fan of DKC 2... Just listen to it! |
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02/22/14, 19:41 |
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02/22/14, 19:50 |
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02/22/14, 20:32 |
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