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Donkey Kong Country: Tropical Freeze Discussion (Nintendo Wii U) [game]
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02/21/14, 19:42 Edited: 02/21/14, 19:46
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@kriswrightI have to agree 100% w/ Kris's post, esp. about how TF is an evolution of DKCR. Even though TF has less worlds, it actually feels grander in scope. Like many mentioned, the levels really do, 'tell a story'. I never got that feeling with DKCR. As great of a game that DKCR is, TF is a notch or two above Returns. As far as multi-player is concerned, only choose it, if the other player is on the same skill level. The levels themselves are harder when choosing multi-player, though MP makes the bosses a tad easier, cause as long as there are lives left, if a player gets killed, a barrel will appear over and over, until there are no more lives left. In a single player game, once you lose a character, you have to finish off the boss with DK...that is until you lose DK and start the boss all over again. Just be prepared for a very tough game. As hard as DKCR is, TF ups the difficulty over it's predecessor. |
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Yeah, I definitely think this game is "different enough" from its predecessor, in the same way that Galaxy 2, Mega Man 2, DKC2, Pikmin 2, and ExciteBots are "different enough." Anyone that liked DKCR a lot should really enjoy TF. I think the game is awesome, and I honestly would be quite happy for another one sometime down the line (even if I'd probably prefer a new Metroid first for the sake of variety). @carlosrox4-1's secret exit is probably the hardest to find in the game. Here are three hints to find it, each more revealing than the last. Hint 1: You've probably already noticed where the alternate route is, but it's something that's kind of a subconscious thing. Stick with it!Hint 2: This is one of the only instances in the entire series where you're required to actually backtrack a bit.Hint 3: Those lights that open up your path might just mess with some mechanical stuff you just passed.The answer: Around halfway through, you can see a moving mechanical "wall" of sorts, with a just-barely-visible opening behind it. Continue until you get to the lights you swim through, activate them, then backtrack to the pulsating wall. Make sure you bring Dixie.@Mop it upMulti is more or less on the same level as DKCR's. There are a few additions though--two new helpers, and more hits in the mine cart and rocket barrels to make things more serviceable. If you're playing with someone who's good at the game, it's solid fun, even if many levels involve crumbling rocks or whatever that'll make you lose a ton of lives. |
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I finally beat TF earlier today!!! Now, I still have many puzzle pieces, kong letters and secret levels to find. Now, I know this sounds pathetic, but I actually have a little over 42 hours logged playing this game!! Seriously! I think as I've gotten older my gaming skills have deteriorated big time, but I think it also has to do that this is the first console game I've really taken the time to play and beat in the last several years. Yes, I have played a few other console games, but only maybe for a couple hours and thats it. I still need to start DKCR over, cause I quit on the fourth world back when it came out. Actually, I put it in the other day and beat the first two level bosses. I have noticed that both games are becomming easier to play everyday. I've mentionef TF being the harder game, but maybe thats cause its really the first one I kept playing on a regular basis. When I put in DKCR, the game seemed really easier. I then read on a different site, whichever game you play first, tends to be the hardest.
I do plan on 100%ing both games and I def. want to try TF on the hard difficulty. Not sure about DKCR, just due to the levels playing right to left. But, who knows! Regardless, I plan on putting in more time playing games. I've really missed playing the big console games. Heck, even though I have spent more time on my 3ds, I've been sicking to the smaller games. I still need to play Zelda ALBW, Luigi's Mansion2, Castlevania Mirror of Fate. Super Mario 3d Land, I completed the first playthrough and about half of the second part.
Man, I don't even want to think about Wii games I need to play, like Zelda SS, Xenoblade, Last Story, ect, ec, ect. I'm making it my mission to complete at least 75% of this huge backlog from the past 5 years. All in all, about 15 major games I need to play. |
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Been playing this, it's fun. I've completed the first two worlds, which took a few hours, and I didn't 100% them, so I'm no longer worried about the game being shorter than DKCR. I don't think the levels are longer, they are pretty lengthy in DKCR. They are probably larger, in terms of scope and verticality and such, and so they can feel longer when going for all the collectibles. Speaking of, I feel like the puzzle pieces are more well-hidden in this, I haven't come across them as easily as before. I think there are also more levels in the worlds, with the secret ones and such, which would make up for having less worlds. I was expecting there to be some remixes from DKC2, but I think everything I've heard so far has been new material. But that's fine, because this new stuff is pretty good. DKCR was kind of disappointing in the music department, so it's nice to have a DKC game with a good soundtrack again. So far the game feels pretty similar to DKCR which is both a good and bad thing. It's good because it continues with and builds on the elaborate, well-planned level design, but bad because I completed every little thing in DKCR and know the mechanics inside and out. So there hasn't been much that feels new aside from the swimming. It isn't a big deal though because the levels are still fun. As for multiplayer, the game doesn't seem any more difficult in these first two worlds, so I think my sister could handle it. When we played through the first game, she didn't start to have too much trouble until the sixth world, and by the final world it was getting to the point of frustration. I had to give her an invincibility code in order to get her to complete the game with me. That's something I couldn't do here, so we might not beat this one if we start it. I'll see what the later worlds hold. @anon_mastermind Yeah, from what I seen there were only a few reported cases. But, since it's a glitch that basically requires starting over the game, then it needed to be fixed. |
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