|
|
|
A Nintendo community by the fans!
|
|
|
∧ |
Forum main |
|
|
Steel Diver: Sub Wars Discussion (Nintendo 3DS) [game]
|
|
|
|
|
|
|
02/15/14, 07:37 Edited: 02/15/14, 07:39
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@GameDadGrantHoly cow! Motorstorm Acrtic Edge? Deep cuts man, deep cuts. I had that game, didn't really love it, the first Motorstorm on the PS3 was pretty cool, but I never got into the PSP game. I played it for like an hour and then went back to Mario Kart DS. Anyhoo, SUB WARS. So yeah, I've been playing more, and... this game is rough around the edges, it's unbalanced, and weird, and it takes too long to unlock stuff, it's just... bizarre. I mean to unlock all the subs and crew members etc. would take hundreds of hours, the gameplay is just not compelling enough to sustain that kind of dedication. I know not everyone loved Steel Diver, but I did. The problem with that game was that it was too short. There were like 9 levels and there should have been 90. That's what I was hoping for with Steel Diver 2, similar mechanics to the first game, but just way more content. Oh well. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
∧ |
Forum main |
|
|