Different poll. This is your LEAST favorite here. Now I'm curious to see which one gets the most hate. Because that is another interesting thing about these three games to me is almost everyone dislikes one of them. Not that picking your least favorite necessarily means you dislike it, but again... curious.
So Wind Waker is winning the "favorite" and "least-favorite" polls here? I guess that makes it a "love or hate it" kind of game.
But "love or hate it Zelda" is winning the "favorite type of Zelda" poll too! So…I guess Wind Waker, by being divisive, is actually the best Zelda game ever??
Either way, I think it's winning both polls because TP and SS are more stylistically similar and have some votes split between them. In other words, I don't think many people would vote for TWW in the "middle" of these three games (say, there's another idea for a Zelda poll today! Most middle post-N64-era console mainline Zelda game)...
I haven't played Skyward Sword yet so I won't vote, but between the other two, I really didn't like Wind Waker. It's not bad, but it's easily my least favorite Zelda game I've played; I found its art style really unappealing, I found sailing boring, I found the grid-based layout of the world very formulaic and tedious to explore... It's just not my thing. I also don't like how for awhile, there was a string of Zelda games afterward that all followed a similar art style for Link; I really can't stand Wind Waker's art. It's so ugly to me.
Hmm, Wind Waker and Twilight Princess are kind of battling it out in both polls!
Meanwhile Skyward Sword is somehow the middle ground one? I honestly didn't expect that, considering the overworld and motion control changes and such... would have thought it would be a lot more love or hate.
Was this really necessary? Anyway, put me down for Skyward Sword. Too linear, artificially padded with menial fetch quests and a needlessly long tutorial, etc. all the boring parts of Zelda rolled into one big mess. I'd wager that the only interesting thing about it was the motion controls.
"The one interesting thing?" You didn't like flying at all? If you didn't like that, you probably shouldn't like sailing. What about that..Game Island Thing? Nothing like that in the other games.
I thought the flying was a chore. You also only got one thing to boost your speed.
The sky suffered from the same thing the ocean suffered from. It just felt like a glorified menu. It also just came across as an excuse for Nintendo not to make a real overworld. I know it's tough to do but it just doesn't seem the same.
Whenever I think of SS, the sky isn't exactly one of the parts I remember fondly.