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Which do you prefer? ALBW or SM3DW? [poll]
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The Legend of Zelda: A Link Between Worlds (18/33 votes) |
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Super Mario 3D World (15/33 votes) |
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12/02/13, 07:20 Edited: 12/02/13, 23:01
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Shadowlink said:There is a reason ALBW is on the 3DS. For the 3D stuff, right? I was thinking about this last night.. Does it work on 2DS? And my understanding of Link's Awakening was that it was kindof a spinoff of Link to the Past. I mean, it looked the same, and now GameBoy people got to play it, too. Same with 4 Swords, and those Spirit Tracks or whatevers after Wind Waker landed. I wonder how adamant you guys will be about 3DS getting Zelda games when you get Hyrule Warriors 3D. Enjoy! |
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Let's not forget what a mess that 3DS was in, and that ALBW likely started off as a project to help it out (I believe it started off as a straight remake because Miaymoto thought the 3D would be pretty cool with LttP's top down perspective) . I'm sure we'll be seeing similar efforts from Nintendo to help jumpstart the Wii U. It's also important to remember that Nintendo has never fully supported both platforms at the same time. When one system is floundering, the other is usually awesome. I mean, what was Nintendo giving the DS in 2009, 2010, 2011? Pokemon Platinum, Black and White, some Layton games they didn't develop, Kirby's Mass Attack? All while the Wii was getting Wii Sports Resort, New Super Mario Bros. Wii, Mario Galaxy 2, Other M, Kirby's Epic Yarn, DKCR, Kirby's Return to Dreamland, Skyward Sword.
They just go back and forth, more or less. Cramming the 3DS with killer titles during and after a potential failure - I don't think you could really blame them. Now with the 3DS doing well, they probably feel more comfortable putting more attention on the Wii U. The handhelds have been their lifeline through thick and thin. While the N64, Gamecube, and now Wii U have been declining in sales, the handhelds have always been their insurance policy. |
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@plootIt looks the same. @PogueSquadronAdd Luigi's Mansion, Yoshi's Island, Fire Emblem, and Tales of ________. The mere SUGGESTION of Pokemon on a console has people freaking out, we've already experienced going "oh..it's on handheld stuff.." Multi-platform people don't care because they have all bases covered, but those are generally the same people who go "eesh, enough New Super Mario already..." It has its perils, and what is worse in the videogame market than supersaturation? (besides a drought, I guess..) @HinphI've played a lot of poop lately, too. To me, its been downhill since Ocarina, and Link to the Past was pretty darn awesome. Hated Twilight Princess, Wind Waker was the game that got me behind on everything, and I guess Skyward Sword was ok...but you don't visit the Tower of Hera 6 times in Link to the Past. @ShadowlinkFor the freakin' LAST TIME ( WHAT IS WRONG WITH YOU PEOPLE?), it HURTS MY HANDS. I'm not going to buy a GOD DAMN XL for ONE F'N GAME. EVEN THEN, I'M STUCK LOOKING AT A SMALL AS SHIT SCREEN. WHAT IS WRONG WITH YOU? ARGH. |
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@Mr_Mustache I'd agree with everything except Pokemon. EVERY time Nintendo announces there will be a Pokemon game on the console, we get SO excited, only to have our hopes and dreams squashed. We wind up getting something like Pokemon XD: Gale of Darkness or Pokemon Colleseum or Pokemon Rumble. A Pokemon console game is really that talk of pipe dreams around this place. I'm sure there are a couple purists, but rest assured, we've all dreamed of a full, big budget Pokemon game for years on the console. And I wonder if that really has anything to do with it - budget. Nintendo typically just doesn't seem like the kind of company that spends a lot of money on development. How many HD "remakes has the Wii U gotten already, 3 (Wii Sports, Wii Fit, Wind Waker HD)? We also got New Super Mario Bros. U which was probably a lower budget affair. Mario 3D World is great but I'm not sure it was as comparitvely a big project as the Galaxy games. I think they were shy about entering the HD era to begin with because they didn't want their game development costs to skyrocket. I think when we see games jump ship to handhelds, it's mainly Nintendo saying "Hey, we can sell just as many copies of this game by spending a fraction of the money." And when the 3DS is selling gangbusters while the Wii U isn't doing too hot, it just makes their choice even easier. They've just put themselves in a super awkward situation. The low budget, high selling game, or the higher budget, riskier, less selling game? Is it hard to see why they're doing what they're doing? I wanna see more games on Wii U for sure (because right now there's no point in me getting anything multiplatform on it, essentially), but from a business standpoint I can see why they're doing what they're doing. They just didn't prepare enough for either the 3DS or the Wii U and now they're playing catch up. |
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@PogueSquadronYeah, because for SOME reason they won't release a mainline Pokemon game on a console. They release a steaming pile of crap, and then go "WHELP, POKEMON DOESN'T WORK ON CONSOLES!" They should just re-release the Red/Blue stuff, and start consoles over at #1. They can be bigger, sure, so we can kinda 'catch up' in a sense, but I don't need access to 700+ critters off the bat. Who does? Heck, those 700 shouldn't even be in the same universe. The Wii U isn't doing too hot because it "doesn't have games." I think its fine, other people are waiting on Smash Bros. or Mario Kart or mainline Zelda or other. "The Direct Sequel to Link to the Past, exclusively on Wii U" would surefire get someone's attention. Shrugarama, what can ya do? Talk about what would've/might've been? Does us no good, and the Wii U still "has no games." |
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