The latest entry in Nintendo's famous adventure series, The Legend of Zelda, is just about upon us! This game takes place in the same "world" as the classic SNES game, A Link To The Past, following a new Link on a new adventure through Hyrule, and an alternate kingdom, Lorule.
Time to grab the Master Sword once again, adventure fans. The world needs a hero, will you answer the call?
One thing I'm wondering is do we ever get to keep the items? Like it you be cool if eventually we got to keep all the items instead of just renting them. I do like the item rental concept for this type of Zelda, but I would still like to actually permanently keep them.
@Brook You can buy them later on for a much higher price than renting.
Dunno if I'll ever buy them, I'm kinda psyched about the punishment for dying being losing all my items and having to rent them again! Every time I get low on hearts I play COMPLETELY DIFFERENTLY. Makes it thrilling!
A harder difficulty mode isn't a spoiler! There was a big debacle over this when Skyward Sword came out.
Played the game for about an hour today. I really, really like it! It's been a looooong time since I've played A Link to the Past, but I'm kind of getting Ocarina of Time vibes from this game. I love the music. The guitar theme at the beginning of the game was great. Can't wait to play more.
The wonderfullness of this game is simply overwhelming, they've tweaked the Zedla formula to perfection and made it feel 100% new and fresh while still pulling on all the nostalgia heartstrings. It's simply a masterpiece, this game is to classic Zelda what Metroid Fusion was to classic Metroid, a perfect modernization while losing none of the atmosphere and mystery in the process. So streamlined, so fast, so much action and adventure, just the right amount of story thrown in, I love this game. Love.
Best Zelda game since the 90's, easily. My only gripes so far are barely even worth mentioning. Stuff like "hey, that's not the right sound for when I collect a heart piece" or the fact that it has to tell you when you collect a key or Maiamai each time. But not a single game design flaw yet, just like LTTP!
If they take the lessons that they have learned from old Zelda design and combine it with the best things about 3D Zelda games for the Wii U title, it could be the best game evah.
I actually kind of like the sound of the treasure chest lids disappearing, 'cause it seems like a faithful nod to the old games that did the same thing. Having the wrong sound for picking up a heart piece will annoy the hell out of me, though.
Just played for two hours. I think I love this game. It may already be my favorite Zelda.
The other day I played a little LTTP for the first time in about ten years....and this immediately feels so, so much better. I don't think I can go back to 8-way movement in a 2D Zelda after even such a short time with analog movement in this game.