The latest entry in Nintendo's famous adventure series, The Legend of Zelda, is just about upon us! This game takes place in the same "world" as the classic SNES game, A Link To The Past, following a new Link on a new adventure through Hyrule, and an alternate kingdom, Lorule.
Time to grab the Master Sword once again, adventure fans. The world needs a hero, will you answer the call?
@DapperDave Wow, I suppose it's possible to not even get them.
I don't know if I like that kind of design or not, if only because the Pegasus Boots feel like they're so integral to how you move around. Really though, they're only necessary for some side stuff I believe.
@DapperDave Wow, I suppose it's possible to not even get them.
I don't know if I like that kind of design or not, if only because the Pegasus Boots feel like they're so integral to how you move around. Really though, they're only necessary for some side stuff I believe.
Now I feel dumb for missing them. How about a hint? Lorule or Hyrule? Dungeon or Overworld?
Hyrule, overworld. I can be more specific if you'd like ---->Kakariko Village.
I don't feel bad for missing out on the Titan's Mitt. I think I could've gotten it one dungeon earlier. When I play LttP, I always try to get to the Village of Outcasts as soon as I'm done with the Watergate dungeon. I feel so blocked off from the world when I can't lift those big boulders.
I also didn't get them until relatively late in the game. That moment where you finally realize what you have to do to get them, after how many times you walked through there and it was always such a simple, obvious (in hindsight) solution...I'm glad I wasn't the only person who didn't pick up on it sooner.
You can buy a golden bee from the Lorule village store. Might as well hang on to a bit of change though in case you want to play a minigame or something.
You can buy a golden bee from the Lorule village store. Might as well hang on to a bit of change though in case you want to play a minigame or something.
Already found a golden bee and got the bee badge. Don't think you can do anything else with them.
@DapperDave I ran into the same problem, but after I beat the main quest, now I'm just hanging out for the street pass challenges but my wallet is maxxed out so I don't really get anything for the bounties. Oh well nothing to buy anyway. I feel like the should have maybe added a couple more super-expensive items, like maybe the Mirror Shield, just for some "post game" fun.
Finished it last night. My feelings are, in short, that it is a great game with some things that held it back from being an amazing game for me. Probably falls somewhere in the middle for Zelda games in my eyes.
I actually have a sort of love / hate relationship with some of the mechanics. For instance, the "choose dungeons in any order" thing... I love the freedom this provides and how the overworld is pretty open early on and everything, while it also kind of had issues in exactly the place I feared it would... that there is little real sense of a dungeon difficulty curve (IE increasingly more difficult / complex / etc. dungeons as the game goes on) and in fact things just kind of get easier as you go on since you have more hearts but the dungeons aren't specifically built in any order so they're not increasing in difficulty as you're increasing your power.
On the plus side the going into the walls thing is one of the coolest / most substantial Zelda mechanics in a long time, the music was awesome, the overworld was great (although a bit too familiar, of course), etc.
It would have been neat that as you defeat more bosses/free more Sages, that the main boss is aware of your progress and can somehow strengthen the remaining enemies as you go on, balancing the game to give increasing difficulty no matter which order you decide to progress. Some dungeons were still clearly harder than others but given how easy the game still is overall, it never became an issue forcing me to rethink my decision to tackle a dungeon too early.
@Zero Yeah, that's how I felt as well. Next time, it should be more like Zelda 1 where there's still an intended order, but you can tackle most of them in any order.