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Batman: Arkham Origins Discussion (Nintendo Wii U) [game]
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10/24/13, 03:27 Edited: 10/24/13, 03:29
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@Xbob42Did you play Armored Edition? I don't think the combat is faster _at all_. Feels EXACTLY the same. I WILL say that the "cover song" thing that someone said feels kinda accurate. I'm not sure exactly what it is, but something feels..slightly off about it. Not gamebreaking by any means, no, but the way the camera hugged Batman a few times for me was confusing, and it has been a little jukey for me early on. Also, I had it freeze on me last night. Yup. Night One, already got a freeze. *sigh* I think MiiVerse functionality is all F'd up, too. I have it set to automaticalyl post messages based on my accomplishments (default) or something; someone let me know if they're terrible and spoiling the entire game for you. And my packed in Deathstroke DLC doesn't work (YET, BETTER BE "YET") --Oh, and I'm 11% done with this game. Take that, Enigma Relays! |
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I don't own a Wii U, so no, I didn't play Armored Edition, but I doubt the combat would be much faster since Armored Edition ran at like 6 FPS. Unless Origins also runs slow. The combat is absolutely faster. Like, at least 20% faster if not more, if I were to try and pin a percentage on it.
Also, the Death Stroke fight already topped the "batcave on Arkham Island" or the "shark in the water" moments that one of the reviews mentioned. A little QTE heavy, perhaps, but it's a QTE for a move that is already a QTE, the counter! It's a great counter-counter fight that's super exciting to play. A little easy even on hard, but a blast to play out. |
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@Mr_Mustache Consoles didn't create these terms, these are standard tech terms. Screen tearing is fairly complex sounding when described, when the GPU and a monitor's refresh cycle get out of sync, (rather, the GPU has sent out another frame to be displayed when the previous one wasn't finished displaying yet, so you have two or more images being displayed piecemeal, typically when the GPU is sending frames too quickly for the monitor to keep up with, but there are many causes) but the result is easily visible and understandable to all: As the image refreshes, parts of the screen simply aren't aligned properly. While some people aren't bothered by it (It has only bothered me personally in Bioshock on the PC, where it's REALLY REALLY bad and you literally can't see what's going on when you move your camera so you NEED vsync turned on to make sure it doesn't happen.) it can actually make some ill and for others too much of it can be a game breaker. It's really the same with framerate, if you're not sensitive to it it's no big deal, but if you are it can be really jarring and make gameplay feel a lot less smooth and fun. If you saw, for example, the Wii U version of Arkham City (Origins probably runs much better, City was just dumped unceremoniously on the console.) next to a 60+FPS version, you'd absolutely notice a difference. Whether you'd care or not is a different story, but you'd absolutely notice the difference in smoothness. |
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@Xbob42@deathly_hallowsEhhh, I dunno, I've seen some of that lately. I do believe a lot of it had to do with MiiVerse not working properly. OH, and my download code DID go through yesterday after failing numerous times on Thursday Night. --This Season Pass thing...do I REALLY need it? I already have the Deathstroke Challenge. Can I EARN no new Batman gear from beating the game?? Is all just buy, buy, BUY now? Man, those were the days (like a year ago on Ninja Gaiden..). Vocal Fry: That stupid thing that teenage girls / KARDASHIANS do to end a sentence. "Thats hottt." Manscaping: horrible, horrible shaving of men to push them closer to femininity. See: eyebrow shaping on DUDES. |
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