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The game doesn't release at retail till early October, but gamers can begin playing this title soon if they buy a special edition Wii U next week. That said, Welcome to the official discussion thread for The Legend of Zelda: The Wind Waker HD! Whether you're someone who played and beat this game back in 2003, or maybe you're new and eager to get your Link wet, come here to discuss the game!
IGN.com just released their review and I believe that makes it the first review score for the title. What did they give it? You might not be surprised, but you can look at their review here. For the lazy,... 9.8/10
I have fond memories of picking the original game up from my non-standard Gamestop the night before release. They opened the doors at 10pm and let us get the game early just as the box literally arrived. I don't understand why things went down like that but I was always proud that I was nerdy enough to have been the first person to leave that Gamestop with Zelda that night. Now, I have it pre-ordered at another Gamestop, my normal one, because I want that badass statue offer. As Carlosrox continues to point out, the game looks beautiful and now that I've had an awesome Samsung HDTV for a little less than a year now, I am excited to finally embrace HD with Zelda and see how beautiful this game is at 40 inches and 1080p.
I've finally started this game. Looks crisp, but I still find the simplistic style a little bland and boring. The lively characters help, but many locales aren't very interesting, and HD doesn't help much, and actually just brings out the low polygon counts in certain objects. The new lighting makes things look a little less "cartoonish," but that isn't always a bad thing, and the lighting is certainly more dynamic.
At least, I think it is. It's been a long time. I may boot up the GameCube version just to see when I last played, and also might do a quick comparison. I don't think the original had widescreen, but I'm not sure, but if true that makes a difference.
Like most people, I had to look up how to obtain the Swift Sail. Seems like something that should be a little more obvious to obtain, especially since it's something new to the game. And it definitely makes a difference. They're probably being truthful when they say it wouldn't have worked well in the original game, but it really makes the sailing a lot more bearable. I might do a few more side things now just because it wouldn't take as long... though I'm not very familiar with this game so I don't really know where stuff like heart pieces are.
I beat WW on hero mode about a week or two ago and it was still really easy. Still super fun so I gave it a 9.9. It being a bit too easy is what keeps it from a perfect 10 in my book. With that said, it is still my favorite Zelda.
Well, I beat the game. I didn't really feel like doing any side stuff, so I just played through the main events which probably took around 15 hours or so. The game really does feel short, I know there's a lot of extra stuff to do on those islands, but still, it really could have used those two dungeons that were cut to give it some more meat. That said, the earth and wind temples are more enjoyable than I remember them being. Maybe it's because I already knew the disappointments of the game so I could focus more on enjoying it, or maybe simply skipping the scene of playing the command melody really helped, but whatever the reason, that was the best chunk of the game right there.
At some point I will go back for the second quest, which is also when I will play through it on Hero Mode. When I do that, I'll also probably do a lot more exploring and map out all the islands and such, because those heart pieces will actually matter when there are no heart drops.
For now though, the little things they've added to the game do make it a little more streamlined and better, but it isn't enough to change my opinion on the game.
Got a link between worlds but I haven't even started it because I've been playing this game. Im really enjoying it. I figured I would find the swift sail in a certain place but a little fish confirmed my suspicions. It's been 11 years so this game feels fresh and I plan on exploring every nook and cranny especially when sailing is so much faster now. Anyone find my bottles?? :)
100% completion?!? You got all those figurines, too?
COME ON, REALLY? Those freakin' things.. I think I found 18 or 19 hearts, but definitely not all of them. I got that Heart Piece Chart/Map SO late in the game that it was completely useless. Didn't Outset Island have something like 27 Heart Pieces you can find there? Yeah RIGHT.
@DrFinkelstein The figurine quest is probably still time consuming, but way less so than the GC version. You can get 12 figurines made each day (as opposed to one on GC), you can hold 12 pictographs (as opposed to 3 on GC), and the game tells you when you take a pictograph if it's good enough for a figurine. Not to mention that you don't need a firefly to get the deluxe picto box, and swift sailing makes traveling to get pics much quicker.
I just played over 3hrs last night and it's safe to say that I didn't really accomplish anything. Too busy exploring, re discovering secrets, shooting watch towers, getting rich and spending rupees. I'm noticing just how much the game has improved - from the speed of sailing to the ease of getting the man-fish's attention with bait (in the GCN version, it was sometimes a huge pain in the ass as you would throw bait but he wouldn't show up all the time if you were close).
It wasn't really a major wish to get it for Christmas - but I'm glad I did.. I am still surprised at how much I'm enjoying this game.
So judging from a recent poll, a great deal of us will finally be getting TWW HD (as a freebie gift from registering Mario Kart 8). Already, I'm feeling the hype and reliving memories of my 2003 and 2005 playthroughs of this (wait for it) masterpiece. I'm almost as excited to revisit the Great Sea with my wife this time around as I am to try out Mario Kart 8!
So TWW HD owners, how'd the game hold up in your eyes? And who's with me in getting this game with MK8?
And by the way, I actually 100%ed this myself back in the day--yep, all heart pieces and figurines and everything. I was obsessed with Wind Waker for about half a year when it was my all-time favorite game. Eager to introduce Sarah to it at the end of the month!
As a fan of the original release, the HD version blows it out of the.............................water! HARHAR! But seriously, it fixed a lot of the little complaints that I had with the game and made it incredibly joyful throughout the hours you spend on the sea. The only downside that I can think of now is the swap in art style really made the game awkward in certain spots. It seemed to float between a HD version of Wind Waker and a claymation take on the game. Other than that, it just cemented itself as the second best 3D title for me.
But you gotta play on Hero Mode. It makes the first two dungeons really intense, especially if you are going for a 0 death run, and a couple bosses can sneak up on you later on with massive hits.
The gamepad, much like the second screen in OoT3DS, makes the game miles more streamlined as well.
But I'll say this - and I'm sure this is idiosyncratic - it was a slight step down for me as it "fixes" things I didn't personally need fixing (the boat speed was never an issue for me, as I loved the boat more than anything else in the game) and broke something that was absolutely a key feature in my original enjoyment of the game (inexplicably, The Tingle Tuner, something that probably could have been coded for 3DS download play in a day).
I mark it as a net-positive and I'm glad it fixes things that other people felt were broken. But I'm about to utter a sentence heretofore unknown to the human race: I miss Tingle.
Tingle is such a weird character. Not entirely sure why Nintendo has adhered to him so much. He made sense within the bizarre, "down-the-rabbit-hole" context of Majora's Mask, and the strange world of Termina. But when he started showing up in The Great Sea (and later Hyrule) it was...I dunno. Didn't sit right with me.
@kriswright Forget 3DS, they could have easily had the Tingle Tuner work on the GamePad whilst someone else controls Link with a Pro Controller. I'm baffled why they didn't do this, and I agree it's a missed opportunity.