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Shovel Knight Discussion (Nintendo Wii U) [game]
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09/11/13, 04:13 Edited: 09/11/13, 04:18
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Hmm...I'm missing Music Sheets #42-46. I think I might have missed one in the final full stage, but where do I look for the others? @OrbitalBeard That's a tad disappointing, I was expecting something more like Mega Man 9's Super Hero Mode, where enemy spawns and platform placements and boss patterns are tinkered with. But it's better than nothing, I guess. @Secret_Tunnel Well, what needs patched is the game's Steam achievement system, specifically. All the in-game Feats seem to activate perfectly fine within the game itself, just not outside the game in the player's Steam environment*. So I would think the Wii U version's Feats would work just fine, since there's no system-level achievement system to worry about there. *Most of the achievements in Steam work just fine, usually they activate a few seconds after the in-game message pops up. The one that didn't work for me was finishing a level without dying: the in-game message popped up, but the Steam-level achievement didn't trigger. |
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