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Mario Kart 8: How will they retro-fit their classic tracks? [roundtable]
 
I was thinking about this while recording yesterday's podcast...

Since we know the Nintendo team isn't afraid of changing some retro tracks to utilize the new ideas and features of a Mario Kart game... I was wondering how they will apply this mentality to the new Mario Kart 8. We saw a few retro tracks in the trailer and I fully expect these to use anti-gravity in some kind of way.

So while you may not have a true belief in what you post below, lets think of some ways that they COULD do this... Lets be creative.

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06/14/13, 01:48    Edited: 06/14/13, 02:43
 
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ludist210 said:
Baby Park with twelve racers would be utter chaos, and I'd love it.

06/17/13, 18:28   
@GameDadGrant

Why does that sound like Liam Neeson in my head?

@GameDadGrant

Ghost House 1 is awesome. Time Trial Heaven. (Ghost House 2 is the next best thing.)
06/18/13, 00:35   
Edited: 06/18/13, 00:36
Baby Park moebius strip!
06/18/13, 01:21   
They will add the anti-grav elements where it makes sense, but otherwise just upressed with new textures and shading, in beautiful HD (1080p please). I still think there will be some other new elements to the gameplay in MK8, we will have to wait and see.
06/20/13, 19:49   
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