I'm like 100% for sure buying this game from the developers of World of Goo and the creator of Henry Hatsworth. Figured I might as well start this thread up now because this "game"? sounds very bizarre. No goals, just... burn stuff? But there has to be more, right?
@Stan McStanly Haha, he DID almost burn the whole neighborhood down one day, lighting newspaper on fire on the driveway on a super-windy day. I was, like, frantically running around the yard and stomping out the pieces.
I accidentally lit the garage up when I was 7-8, and it almost got to the gas cans by the time the fire dept. Showed up. We didn't even notice it until the heat made the automatic door opener malfunction and open the door.
Haha, Ironically our garage was packed with junk we didn't want, so we got to trash most of it afterwards.
@Secret_Tunnel I have that. It's been a while, but I remember Santas and elves and oh my goodness gracious.
The best sandbox games are the ones with no point. Well, it's not like others have points, but I mean games like Little Inferno raise the famous question of "WHY"
The DLC is an alternate version of the main game that adds an extra Christmas-themed catalog and switches out the letters from Sugar Plumps for letters from a different character. It's pretty goofy, and the ending is the same, so if this is your first time playing it since 2012, I'd actually recommend just replaying the main story. The main arc is deflated a lot by deviations that don't go anywhere.