|
|
|
A Nintendo community by the fans!
|
|
|
∧ |
Forum main |
|
|
Astral Chain Discussion (Nintendo Switch) [game]
|
|
|
|
|
|
|
08/26/19, 16:18 Edited: 08/26/19, 16:19
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
I'm on the last mission and am really having a blast with this.
File 08 is really the only egregious misstep so far. It had many of the game's least-enjoyable side missions, and there were too many stretches that were either timed or prevented you from backtracking, which worked against the mostly leisurely pace that the game allows for you to explore for secrets. Oh, and the frame rate pretty much dies during that chapter, which is weird considering its the only stretch of the game where it noticeably bad at all, and in general it didn't seem any more technically demanding than the other areas of the game.
Anyways, with that business out of the way the combat finally clicked for me right around when I got my 3rd or 4th legion, and started to unlock skills and abilities for each. I still think that only one of the three X-Baton weapon modes is worth using, but I started to find the combat variety I was missing by switching constantly between the different legions during battle. My actual attacks are still pretty "mashy", but much more of the engagement comes via timely switching between legions and combining their various skills with my attacks. And as the game goes on, there are less and less combat encounters that force you to use left bumper "legion actions", which work well during environmental puzzles but always felt clunky and disruptive during combat.
It reminds me some ways of last year's Spider-Man game, where the combat really wasn't doing much for me until I had unlocked much of the abilities and skill tree. All of a sudden I had all of these different tools available to use, and much of the fun came from utilizing all of them in different combinations and keeping each encounter feeling fresh. In that game I went from avoiding all combat missions to later seeking out as many as I could, and I'm at that point now in Astral Chain. I'm getting S+ ranks on pretty much everything, which I rarely ever pull off in character action games, and it feels good and I want more of it. I wasn't planning on going back and doing the earlier missions again and finding stuff that I had missed, but I'm almost certainly going to now. |
|
|
|
|
|
|
|
|
|
|
|
∧ |
Forum main |
|
|