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Dark Souls: Remastered Discussion (Nintendo Switch) [game]
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12/27/18, 03:57 Edited: 12/27/18, 03:57
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TOO LATE.
Climbing back up wasn't too bad though. I only died once, and it was because I was running around that area that has holes in the ground without paying attention.
Still, was it actually worth it otherwise? I dunno. It was an interesting diversion I guess. Maybe the hydra had something worthwhile, I dunno, I got CURSED in the tree so at half health the Hydra could 1-hit kill me, so I didn't even bother trying to beat it. The dragon covenant doesn't seem particularly great and I got the sword by cutting off its tail but I'm way too low of a level to use it. I also got some magic barrier spell, which sounds nice, but again, nowhere near high enough level to use it anytime soon.
Probably the most useful thing I got which I can actually use right now is the ring that regains your stamina quicker. Seems like a pretty sweet ring actually, will help a BUNCH I think, especially with blocking during boss fights. I've died so many times because my block wasn't *quite* quick enough due to waiting for stamina to refill. |
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So I basically did most everything else I could find to do and I'm like 13 or 14 levels higher than my last attempt, at something like 64 or so which is very high based on where FAQs say you should be, with better gear and such so I tried again and...
JESUS CHRIST ORNSTEIN AND SMOUGH. THESE GUYS.
Solo it's just like... why even bother? I can't do much without them tag-teaming me right to death.
Summoning with Solaire, I've been able to kill one off Ornstein and get to powered up Smough but not consistently and then Solaire usually dies right away anyway and I lose against Smough.
So I summoned a random summon I found (honestly not sure if it was a player or an NPC) AND Solaire and the random survived into the second battle with a lot of health, but they weren't really helping much... just kept shooting magic and mostly missing, which is weird, since Smough is large and slow it should be easy to hit him with magic! It helped a little to have a distraction I guess.
Everyone online is like "once you get to Smough alone it is easy" but that move Smough has where he jumps into the air and comes down with a lightning butt-stomp is pretty much a one-hit KO for me so that is what usually kills me. I guess I should just try to stay very, very far away and throw whatever magic I have left at him? Eventually I will probably need to get in close though and he wrecks me.
The sucky thing is you can't just keep trying over and over, at least, you can't if you want summons, because you need to use humanity and it can run out. I actually still have about 20 at the moment but I've already wasted 4 or 5 on this fight alone so it's tough to want to keep wasting more without a real winning strategy here. And of course if you need more the only places to farm them are... nowhere near where you are.
The other sucky thing is, it's not a particularly long trek to the boss from the bonfire, but it's an annoying one because you have to flip the switch and move the big platform and blah blah blah. I know this is DARK SOULS and it is BRUTAL and whatever but these kind of things are just annoying.
BAH. |
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I didn't really do much with customization but Dark Souls is definitely one of those games where a boss can be super hard and you feel like you ran into a wall then you read a FAQ and it is like "it will be easy if you use this one weapon that has a specific property this boss is weak against but you can only get it from this one NPC on the other end of the map who only appeared when you did this one thing on the other other end of the map after finding the secret room on the other other end of the map" and it is like ok, that's one way to do it but who the heck would just stumble upon any of this?! Mind you none of that is NECESSARY, you can always use skill and / or just over-level yourself, and you can rely on summoning NPCs and real life players for help (I definitely summoned NPCs a lot, the real life players not quite as much), but it feels like the game kind of wants you to play a certain way but is way too obtuse for you to figure it out on your own easily.
I actually really like this game, but I also think it has a lot of issues that people kind of just ignore or justify because it is such a bold, revolutionary game. I kind of want to write a review when I finish it. I feel like I have a ton to say about it that would require sitting down and putting into clear words. I used to wonder why a game that EVERYONE was talking about like it was the BEST THING EVER was only sitting in the 8s on Gamerankings, but I think I get it now. I'd probably score it in the 9s but I'm not sure where. It definitely does have issues though, and I feel like it has the most hardcore fans ever so I'm scared to even say that, BUT IT DOES HAVE ISSUES. |
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I mean, obviously some people figure a lot of this stuff out on their own, but I have no idea how. A shit ton of trial and error?
Again, most of that stuff is optional, there is always a pretty clear path forward if you just want to get to the end of the game, but if you want to do a deep dive and really get the full experience, you almost need to use a FAQ.
Like, minor spoilers... but there is an entire world hidden inside a painting in a room that is like halfway through the game that you need a specific item on you in order to activate the painting, and the item is literally in the place you start the game, except it ISN'T there when you start, it just somehow appears there later, so you just have to sort of think "hey if I go back to the exact start of the game maybe I'll randomly find new stuff", except there is no clear way to even get back to the start or any real indication that it's possible (unless I missed it), so you end up having to jump off an elevator midway in its movement cycle and then roll off a cliff onto something that looks like it is maybe just part of the architecture and not a real thing you can get onto when you have done nothing like this before in the game, and even then you can't get into the world unless you have the key (admittedly it is kind of tough to miss the key if you got that far, but still, it IS possible to miss), and then go back to the way beginning, get the item, and... yeah go all the way back to the world with the painting and get sucked in. No freaking way would I have ever figured this out without a FAQ, but then I would have missed an entire world.
There is also a lot of weirdly obtuse ways of obtaining certain weapons, armor and spells that are super easy to not only miss, but do the wrong thing and make it permanently impossible to ever get them. Same thing with NPCs and summons, you can just fuck yourself over and then not be able to do certain summons even though the bosses can be REALLY annoying without them.
But yeah, I could go on and on. I'll save it for the review I may or may not ever write! |
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