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Super Smash Bros. Ultimate Discussion (Nintendo Switch) [game]
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12/06/18, 17:12 Edited: 12/06/18, 17:13
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@r_hjort@TriforceBunI've seen a lot of people empathize about the challenge of creating a Break The Targets mode which works with so many characters, but I had an idea: Why not make them User-Generated? If not the shape of the stage, then at least the target location. Make us do the work for you, Sakurai! We could have 100 specific levels per character! And, hey, while you're at it, why not bring back Stage Builder? Also, All-Star has become a bit tiresome to me, due to the sheer size of the roster, but I think that Home Run is a shoo-in for free DLC. My biggest disappointment thus far is that the overall match speed is still relegated to Special Smash, and that it still lacks the granularity of the Melee slider. Whyyyy? The Custom Match thing was so close to perfect! I'm happy that handicapping is still in, though, and that it can be applied to individual characters, as well as players. Speed and handicapping were my two multiplayer concerns going in. EDIT: I was wrong!! You CAN use one of your custom rule sets in Special Smash!! Sakurai bless!! You can't save the Special setup... But still! Damn, this game has it all, in terms of the multiplayer suite. Squad Strike and Smashdown are amazing, too. Plus, Tournament Mode! So good. I love the Spirit Board, too. It's great how Nintendo makes most of their games portable-friendly in some way. It's all that handheld experience! EDIT EDIT: Wait, maybe it DOES remember your Special Smash settings! Just the most recently used... but still! |
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