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Super Mario Odyssey Discussion (Nintendo Switch) [game]
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02/12/17, 22:01 Edited: 10/25/17, 06:01
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@ZeroRemember the theory I found and shared on Discord about Jumpman vs Mario? And you said it was wrong because of Pauline's age? Pauline has a hat too. And she used to be blonde.Jumpman + Blonde Pauline = Mario Jumpman controls kid Mario with hat. BECOMES MARIO. Blond Pauline controls some other young girl. BECOMES BRUNETTE PAULINE. Donkey Kong has no hat. Gets old. BECOMES CRANKY KONG. Also he's cranky because Jumpman and Pauline are running around with body stealing, life extending hats, but he's doomed to monkey arthritis. We're through the looking glass here people. |
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Back from vacay. Just got to Luncheon Kingdom and I'm at 285 moons. The gameplay diversity is mighty impressive. And secrets! Secrets everywhere! The last two kingdoms leading into Luncheon have been two of my favorites so far. If there's anything about the game that I think could be better, it'd be that I'd have liked to have seen more skill-based platforming integrated into the main areas. I think this is where Odyssey differs a bit from the previous 64-style games. The main sandbox areas are almost exclusively about exploration, whereas the bulk of the game's platforming feels very segmented off. Not that this is bad; I think the exploration is awesome and the platforming parts have been fun, if not especially challenging. But I think back on how important the platforming element was for stages like Whomp's Fortress and Tick-Tock Clock, and there hasn't really been anything like that in Odyssey so far. All of the 2D/3D pipes sections have been great, though. carlosrox said:Some thoughts:
I'm only at the 5th Kingdom so this is probably premature, but I don't think this game is as good as 3D World or Galaxy *SO FAR*.
It feels way too easy right now, and the music while really good and certainly catchy, still doesn't reach the heights of the games before it. It kinda reminds me of BOTW in that sense. The music seems a bit too low key.
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It controls super well and it's tons of fun moving around and experimenting with Mario. But I feel like it needs tighter more challenging platforming to showcase that. Hopefully the challenge comes later.
*opinion subject to change This is generally how I'm feeling at the moment, too. I'm having a great time with everything, but the platforming aspect so far feels very secondary. But this is absolutely subject to change. |
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@TheBigG753 @TheBigG753 All of this is pretty much exactly what I came here to say. I was a bit down on there being yet another water area and the lack of much focused platforming except for small bites in doors and such is getting me a bit down. But I just got to the food one as well and it is awesome. The main layout has a lot of platforming. Also tons of doors and other challenges and such. A bunch of "main" quest parts ( Five! Is this the most of any stage so far?) And it is cool when the volcano erupts and everything changes so there is more to explore! It's probably my 2nd favorite area behind New Donk. Actually it might even beat that?! Like I said about the Woods and New Donk, if the whole game were like this it'd probably be my favorite 3D Mario game. But it seems like for every area that blows me away, there is another that is kind of... ok. Or two. Still, on a high now, this place is great! I don't know why I'm spoiler tagging stuff Nintendo showed off a bunch of in advance but ah well. |
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