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The Legend of Zelda: Breath of the Wild Discussion (Nintendo Switch) [game]
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9.62/10 from 40 user ratings |
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01/29/17, 18:20 Edited: 02/12/17, 21:42
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Man, I'm still shocked at how much this game has consumed me. I finally got around to beating the first dungeon. It felt very different. I enjoyed the story bits with Mipha, too. Some of the dialogue was a bit stilted (and I'll assume that the weird, halting way of speaking was a deliberate affectation). But, even with the voice acting, it still managed to be kind of affecting, in that abstract Zelda way.
Anyway, still diggin' it. I'm also diggin' the daily hauls of fish that good ol' Toon Link brings me.
Also, I love the economy of this game. The limited resources, degrading equipment system, purchasable armor sets, mining, hunting and foraging, cooking, blood moon, etc. really dovetail together beautifully to make every activity seem important and worthwhile. Finding a 100 rupee piece or a gem is always pleasant and welcome. |
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@kriswrightI'm glad you got so much out of the game. I beat the game after about 65 hours and by then I was growing tired of it. I actually finished the game around a week ago and haven't touched it since. Maybe this is because I'm not a big fan of open world games. Or maybe I'm just a joyless contrarian. For me, once you get past the impressive scope of the world, there isn't as much to enjoy about Breath of the Wild as there is other Zelda games. So once I tired of slowly climbing mountains and flying off of them, the biggest draw of the game for me had expired. This is probably a matter of personal taste, as I do think that Breath of the Wild is the best open world game I've played. And I do like it a lot. But in the spectrum of Zelda games, I would probably place it towards the lower end of the middle tier. That may sound like condemnation, but I do like Breath of the Wild a lot; I gave it a 9.3 or so on here. But Zelda is my favorite series and I'm personally not a big fan of open world games. So, like I said, once the magic of the world's size wore off, there wasn't much else to hold my attention. Other Zelda games have better dungeons, better sidequests, better main quests, better writing, better characters, better combat, better structure, more rewarding gameplay loops, and so on. If Breath of the Wild also had sidequests on the caliber of Majora's Mask; or combat depth comparable to Skyward Sword; or dungeons matching of Ocarina and Twilight Princess, maybe it would be among my favorites. But as it stands this game's biggest draw for me- its big open world- is a double edged sword that is at times awe inspiring and rewarding, while at others is time consuming and monotonous. As time goes on, the ratio of positive to negative attributes skews further towards the negative. This is the problem I was brushing up against once I had some of the best gear in the game and had resorted to Shrine hopping. I don't mean to come across as overly negative here. Others have articulated what makes this game great, so I'm trying to explain what qualities of it prevent me from enjoying it as much as others do. I can see how Breath of the Wild pushes all the right buttons for a lot of people and gives them the kind of Zelda game they've wanted for years (maybe even since Ocarina of Time or as far back as Zelda 2). But for me, it's not the kind of game that I adore. I am glad so many people have finally gotten the game that they have been waiting for all these years. |
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