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A Nintendo community by the fans!
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What is Your Take on Fanmade Nintendo Games and How Nintendo Handles Them? [roundtable]
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12/30/16, 21:22 Edited: 12/30/16, 21:21
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Eh... you kind of get what's coming to you if you spend all your time making a video game that's trying to piggyback on someone else's intellectual property. I mean, I know these are fan projects and are often the smallest of small-time hobbyist developers. But they're still kind of parasitic - riding on the coat-tails of Nintendo's property with their own projects. Why invent your own thing if you can borrow from someone else and get access to a portion of their audience, right away?
On the other hand, it's really hard to get noticed and a lot of people whose work I love got their start with projects that borrowed from other people. I think of Danger Mouse and the Grey Album, which absolutely rode the coat-tails of Jay-Z and the Beatles. And, yet, once he caught the attention of the music industry, he went on to do much more original work.
So I guess my attitude is that it can help a talented person get noticed. And that's a valuable thing, not just to the world to to Nintendo. But not everyone's a Dangermouse. if Nintendo shuts you down, you're sorta getting what's coming to you. You really have no right to complain about it.
I wonder how T-Bun feels about this. He's obviously a highly talented cartoonist, but I always wondered what was going to happen if Nintendo's lawyers got to have their way with him. I'm sure there was someone in their IP department who just saw red every time a new Brawl In the Family was released. |
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