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Xenoblade Chronicles X Discussion (Nintendo Wii U) [game]
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12/04/15, 03:09 Edited: 12/04/15, 03:12
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I'm definitely stuck on chapter 10, no way am I getting past this without some serious leveling up (unless I just "rent" a bunch of higher level characters again but that feels like cheating.)
No sweat, just do side quests right? Except I have a long list of side quests and it seems like they're either the random collect a bunch of stuff that you have no idea where to find it ones, or ones that I get there and the enemies are way above my level. All the affinity missions I can see right now are above my level too. There are PROBABLY side quests that I could be doing right now but the game floods you with so much you can't do that it is tough to figure out what you can do without running all over the place checking up on stuff that you couldn't do before but maybe are ready to do now but there is no way to know except go check again.
I feel like much more often than earlier in the game too now I'll be fighting an enemy and then another one jumps into the fight... and another, and another, and next thing you know it's like a whole swarm of enemies pounding me.
Ug. I really do like this game but it has some things that are keeping it from being up there with the truly amazing RPGs (for instance, the first Xenoblade.) I'd be like 500% more on-board with this game if it had a better quest tracking system that made it more clear what you could handle at your current level so I didn't have to spend a bunch of time figuring out what I can even focus every time I turn the game on. I feel like a game is failing hard if it gives you a long list of quests but you're still sitting around trying to figure out what, if anything, you can take on.
And to be honest, like some 70-odd hours into the game and I still don't really understand the battle system. Sometimes the shrinking circle you have to press a button to get some more health back comes a lot, and sometimes it just... doesn't come at all for long stretches, and then my characters start dying. And I have no idea what makes it come and if I have any control over that.
Also, is there any way to call your SKELL back to you? I've already had a few times where I excited my SKELL, fell of a ledge or something, and couldn't get back up to my SKELL since using a SKELL was the only way to get up there to begin with. So then what? |
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@ZeroThe bottom right IS the requirement, yes. Your current affinity with your folks are on your giant, uh, "mind map" looking thing. Remember mind maps in school? Of course your do. You raise your affinity (obviously) my questing together. As you can see, there are only 5 hearts for the entire game, so its a time consuming process. You can't just go out and knock down half a heart. The way I was doing them (and I was doing EVERYTHING I could before advancing, which is probably why games take FOREVER for me to finish..like Xenoblade!), was to get 2-3 lowish affinity people, and go out together. So you, plus 3 skunks, and they'll all go up together. I may be wrong, but I think CHAINING with them expedites the process. Almost like you're buds out there. Like how I'm directly replying to this post of yours, know what I mean? BUDS. |
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