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Yo-Kai Watch Discussion (Nintendo 3DS) [game]
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Welcome to the official discussion thread for Yo-Kai Watch on the 3DS!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
Welcome to the world of Yo-Kai Watch!THE STORY SO FAR:One summer day in the town of Springdale, a painfully average boy, Nate, sets out to collect insects for a school science project. Instead of bugs, though, Nate finds a loud-mouthed Yo-kai named Whisper locked inside a Crank-a-kai machine! He gives Nate a Yo-kai Watch, a device that lets humans see the normally invisible Yo-kai. Nate uses the watch to investigate mysteries around town, convincing Yo-kai to give up their hi-jinks and instead use their powers for good. WHAT THE HECK IS A YO-KAI?!?Yo-Kai are spirit-like entities that cause everyday hi-jinks for humans. They are not spirits themselves, however. They are not ghosts. They are simply...Yo-Kai. If you're feeling overly sleepy one morning, or can't seem to feel full no matter how much you eat, or just feel agitated for no real apparent reason...there may be a Yo-Kai at work, toying with your emotions! But they are invisible to humans. Only people with the Yo-Kai Watch device can look past the veil of our reality and see the mischievous Yo-Kai at work. WHO SHOULD PLAY YO-KAI WATCH?Anyone that enjoys games about exploration, collection, and battling. This is an obvious go-to game for those that enjoy Pokémon, though thankfully this game doesn't feature nearly as many Yo-Kai as there are pocket monsters. It's much easier to "Catch 'em All" in this than any other PKMN game. RPG players should definitely pick this up. And thankfully this is a game that is suitable for all ages! So get out there, and befriend some Yo-Kai! URL to share (right click and copy)
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11/28/15, 19:37 Edited: 11/28/15, 19:54
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So. Yeah. Yo-Kai Watch has FINALLY hit our shores, and things seem to be going pretty well for the franchise. It was a mega-hit in Japan, and seems to be gaining some traction here in the West. Disney has been broadcasting the show, the toys are available in shops, and of course, the game is now available on Nintendo 3DS! I've only played a bit of it, myself so far. My kids both have their own copies of the game, and they seem to enjoy it quite a bit. I gotta say, if there's one thing Level-5 does really well in just about any project they take on, it's presentation. The graphics in this game are really well done. Not *quite* Ni No Kuni-level stuff, but still very impressive on the 3DS screen. Bright colors, fluid animation, and a surprising amount of detail. The game controls well, too. Not too difficult a thing for a game such as this, but everything works about as you might expect, and Level-5 even put in some non-invasive touch-screen controls too to spice things up. Has anyone else played this? At all? Because I have a question regarding Terror Time. |
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@Mop it upYeah, I have a feeling that next year will be even tougher for RPG fans to keep up. 2016 is the Year of the 3DS RPG. As for Yo-Kai Watch's battle system...yeah, there is a bit more to it than what the demo shows. There are more "Inspiriting" moves, and different ways of Purification. Fusing the Yo-Kai can affect battle as well. And the game even takes (another) page from Pokémon by having certain "Types" of Yo-Kai have a greater strength (or weakness) against other Yo-Kai. Unfortunately it's not quite as simple as "WATER beats FIRE" - the different kind of Yo-Kai are kind of nebulous in description. "Charming." "Tough." "Eerie." Stuff like that. Is Charming Type strong or weak against Tough Type? Is Eerie better than either? Who knows from the description. Takes some learning. Which, depending on one's interest in the game, is either a good or bad thing. Placing your Yo-Kai in particular parts of your Yo-Kai Watch device will also affect battle. If you place two or more of the same Type next to each other, bonuses and boosts are granted to your team. It's sort of like putting two of your soldiers together to fight side-by-side in Fire Emblem. Kinda. More interestingly, the game also has a "Pin" system, which is also briefly covered in the demo, but not really expanded upon. Basically, you can place a "Pin" on a Yo-Kai you are fighting, or even a specific place on the Yo-Kai you are fighting, and your team will focus their attacks on that point. This actually becomes something important, as (at least to the point where I am) there is a boss that has a very specific weak point on his body, but only by attacking certain other parts of his body will he reveal it. So you have to focus attacks on one part of him, then quickly turn around and target the weak point to actually damage him. I like it, as it adds a bit more action and strategy to the battles rather than just picking an attack and mashing 'A' over and over. Anyway, you basically had it right. This kind of game doesn't really demo all that well. It almost reminds me of the Monster Hunter demos I've tried before. They do a really, really poor job of explaining the entire game. But yeah, not a game that demos well in such a short time. There's much more below the surface! |
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