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Super Mario Maker Discussion (Nintendo Wii U) [game]
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9.1/10 from 22 user ratings |
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Welcome to the official discussion thread for Super Mario Maker on the Wii U!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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Super Mario Maker is a new title from Nintendo where, for the first time ever, you will be able to create your own levels on your own console. The game released on September 11th, 2015. Through Nintendo Directs, Nintendo Treehouse videos, and the Super Mario Maker website, there's quite a bit of information out now which is really showcasing how deep the creation tools are. Four Main Themes To Choose From! Super Mario Bros., Super Mario Bros. 3, Super Mario World, New Super Mario Bros. UWhat's really incredible is the slew of classic objects found inside. When an item wasn't part of a previous or later game theme, Nintendo has taken the time to make new sprites to allow you to always be able to switch on the fly from theme to theme. Some classic objects include, Goombas, Monty Moles, Invisible Blocks, Flagpoles, and so much more! The man who was alongside Miyamoto all these years with the Super Mario series, Takashi Tezuka, is the producer of this game. Koji Kondo, acclaimed Nintendo-music composer, is again the lead composer of this game. I can't imagine we'll see much, if any, new music but it's great that any new renditions of classic themes will be handled by the father of it all. I am looking to collect data on Negative World's levels we create so if you post a level in the thread, I would sincerely and greatly appreciate if you filled out this brief survey about it so the submissions will be collected and we can ensure that your levels are played for a long time to come as part of the Negative World collection. To view the levels, simply click on the link above the survey. Negative World's Super Mario Maker Levels List (Be sure to add your own levels via the form below!)Thank you for participating and have fun playing Super Mario Maker! URL to share (right click and copy)
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05/20/15, 01:41 Edited: 09/12/15, 05:06
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@DrFinkelsteinYeah, we'll need to get a masterlist (not counting names up now..) of who is interested, and then divide the work. I want everyone who WANTS to participate to participate, I don't want anybody going "heyyyyy, I didn't know about it!" So yeah, hopefully everyone speaks up, haha. And (in my grand vision), I'd like us to have a SMB style "game," and SMB3, and SMW, and NSMB, and whatever else, so if someone wants to pass on the "first" "game," they'd still get to do something a little bit later. I don't know if the "worlds" should have themes or what (maybe World 4 of the SMB3 stages can have all kinds of big enemies again?), though again, I'm WELL behind in the tools available to me (HOPEFULLY TONIGHT), so I don't even know what my options are really. 1-1 simply has to be a Ground level though, no way around that. Tradition! (I'm eager to see SMB-style X-4 levels, and I want to see if they FEEL like they belonged in the game. That is quite impressive to me.) EDIT- On your guys' "offline" side of things, how do you save your stages? Do you save them in World 1, World 2, etc. for a reason, or just simply plop them wherever? Do you break them up by difficulty? Theme? How many can we make on that side of things? I really gotta start working on FUN stages, and it wouldn't hurt to have a few in my portfolio. |
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Shoe-nanigans! - 9A66-0000-0053-87D2
Still making wacky levels that are probably just a bit on the hard side, but this one is built all around the use of Kuribo's Shoe. (I promised on the podcast I would overuse the shoe!). Some nice little secrets in here. Would have been a few more, but I actually ran out of the ability to add things!
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Oh, and count me in for designing a level or two for the SMB project. And, yes, I do think I could build great normal levels if I actually tried.
I think we should name them something like World -1-1, World -1-2, World -1-3, World -1-4, World -2-1, etc. |
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