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Stealth Inc 2 Discussion (Nintendo Wii U) [game]
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10/31/14, 18:20 Edited: 10/31/14, 18:21
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And I'm finished! 13 hours and change to completely fill out the map (I think).
It may have been one of the game's biggest selling points, but I don't love the Metroidvania layout. It has its moments, but even after you've acquired all the abilities it's still a huge hassle to get from one part of the ant-farm to another (warp rooms would have been very welcome), and the map is inadequate for how intricate the paths can be. It's frustrating enough that I rescued all the clones in the Test Chambers stage select in the main menu instead of having to trek through the actual game to get to back to each stage. Plus, those tantalizing cosmetic items don't show up on the map, either. And while I'd like to solve the necessary puzzles to get them, I don't want to have to comb through the entire map to find them.
Overall though, it's a really good puzzle platformer, just like its predecessor and the Fluidity games. Compared to the original Stealth Inc., I'd say it's two steps forward, one step back. The gadgets in particular are excellent and add a lot of variety.
Curve Digital developed games, ranked*
#4 Fluidity: Spin Cycle #3 Stealth Bastard (aka Stealth Inc.) #2 Stealth Inc. 2 #1 Fluidity
*haven't played Explodemon, maybe someday |
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