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Super Mario Maker Discussion (Nintendo Wii U) [game]
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9.1/10 from 22 user ratings |
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Welcome to the official discussion thread for Super Mario Maker on the Wii U!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
Super Mario Maker is a new title from Nintendo where, for the first time ever, you will be able to create your own levels on your own console. The game released on September 11th, 2015. Through Nintendo Directs, Nintendo Treehouse videos, and the Super Mario Maker website, there's quite a bit of information out now which is really showcasing how deep the creation tools are. Four Main Themes To Choose From! Super Mario Bros., Super Mario Bros. 3, Super Mario World, New Super Mario Bros. UWhat's really incredible is the slew of classic objects found inside. When an item wasn't part of a previous or later game theme, Nintendo has taken the time to make new sprites to allow you to always be able to switch on the fly from theme to theme. Some classic objects include, Goombas, Monty Moles, Invisible Blocks, Flagpoles, and so much more! The man who was alongside Miyamoto all these years with the Super Mario series, Takashi Tezuka, is the producer of this game. Koji Kondo, acclaimed Nintendo-music composer, is again the lead composer of this game. I can't imagine we'll see much, if any, new music but it's great that any new renditions of classic themes will be handled by the father of it all. I am looking to collect data on Negative World's levels we create so if you post a level in the thread, I would sincerely and greatly appreciate if you filled out this brief survey about it so the submissions will be collected and we can ensure that your levels are played for a long time to come as part of the Negative World collection. To view the levels, simply click on the link above the survey. Negative World's Super Mario Maker Levels List (Be sure to add your own levels via the form below!)Thank you for participating and have fun playing Super Mario Maker! URL to share (right click and copy)
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05/20/15, 01:41 Edited: 09/12/15, 05:06
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@Mop it up@carlosroxThere are six themes in the game (so far): -Overworld -Underground -Water -Ghost House -Airship -Castle Not all of these were in every game, so stuff like Airship had to be created from scratch for themes like SMW and SMB1. That video contains a Mario 3 Ghost House, which didn't exist in the actual Mario 3, so it sounds like they made a brand new (kinda creepy) song for it using Mario 3's instruments when you play in that theme. Pretty neat, actually, especially since the music between games often differs anyway (like all of the game's overworld themes). |
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Related: Koji Kondo's score to Super Mario Bros. is dissected by some dude with degrees in music from McGill and Yale.Andrew Schartmann said:Another of Kondo’s strategies is to interrupt the established rhythm—the steady beat to which we entrain. This is precisely what happens in the “Game Over” theme. By incorporating a ritardando (i.e., a gradual slowing down) into the music, Kondo forces us out of our rhythmic groove. With no steady pulse, our internal dance comes to an end. The idea is to make the “Game Over” message as visceral as possible: We don’t just see words on a screen, we feel their meaning in our bones. |
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Cubed777 said:IGN just posted that the game will come with 100 stages on the disc from Nintendo. Nice! By comparison, here's a list of how many stages are in all of the other 2-D Mario games: Super Mario Bros: 32 The Lost Levels: 52 Super Mario Bros 2: 20 Super Mario Bros 3: 90 (not counting single-screen challenges) Super Mario Land: 12 Super Mario Land 2: 25 Super Mario World: 72 Super Mario World 2: 54 New Super Mario Bros: 80 New Super Mario Bros Wii: 77 New Super Mario Bros 2: 80 New Super Mario Bros U: 81 Biggest 2D Mario game in terms of number of levels, in other words. |
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I just watched the head-to-head they did with Super Mario Maker in the Nintendo World Championships. Holy crap. Just epic shit right there. The levels. The tension. It's amazing. This game is amazing. I have carlos-levels of excitement right now. This is like my game of the century. I just think it's so well done and I haven't wanted my hands on a game more than I do right now. Even more than I did with Splatoon (though Splatoon was up there). Sure Nintendo's lineup has us a little confused and perhaps some of us disheartened but I am happy as hell to be a Nintendo gamer right now with how Nintendo has kept my interest and hype this year. The Super Mario World credits playing on my TV right now (well the music) is fitting. Just warms my heart to the max. This is why I am a Nintendo gamer. Always will be. Always have been. You can watch the 50-minute long event here. It's the Nintendo World Championships on YouTube but it jumps right to the Super Mario Maker portion. This kind of magic is why I post here. Why I podcast here. Why I have Fire Mario on my desk at work. Why my desktop wallpaper at work is art from Mother 3. Why I have amigos on my left. Why I have a mario statue on my right. This is why I game. Nintendo Magic. Nothing like it. Jargon said:Someone should probably fix the title. While I did it shortly after you posted this, the new banner is now updated as well. |
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