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Which RPG do you prefer, Chrono Trigger or Final Fantasy VI (III in NA)? [poll]
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Chrono Trigger (18/32 votes) |
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Final Fantasy VI (III in NA) (14/32 votes) |
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I've been thinking about the reasons why these games are so great, and I think one such reason is their lack of pointless filler. One big problem with modern games, especially RPGs of all kinds, is that there is often so much padding just to up the completion time for games, as if it adds value. Neither of these two games have any points in them that feel like they were tossed in just to stretch them out, no endless fetch quests, no redundant parts, no reused areas, no forced grinding, etc. Something that seems to be lost on games these days is replay value; it's better to be left wanting more, then I'll play it again. Much as I liked Xenoblade, when I was at the end of the game, I was done with it and ready for it to be over. I'll probably never play it again because it's just too lengthy. Despite being much "shorter," I've probably put more time into FF VI and CT. |
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